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24bit CC! 0.o http://45.55.195.193/viewtopic.php?f=4&t=2533 |
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Author: | Master Pimp [ Fri Feb 23, 2007 7:30 pm ] |
Post subject: | 24bit CC! 0.o |
I was just messing around with my extra copy of CC reserved for experiments only and I found out that by replacing the pallet file with a 24bit version I could make CC 24bit! Imagine being able to make sprites in photoshop without worrying about colors you could use gradients and stuff also. There are problems with this though because I have to go and turn all of the images into 24bit but Ill see if I can make a 24bit CC mod. |
Author: | p3lb0x [ Fri Feb 23, 2007 7:32 pm ] |
Post subject: | |
dont do LSD kids...... |
Author: | Shogoll [ Fri Feb 23, 2007 7:40 pm ] |
Post subject: | |
I think you may just saved my life. CC's Pallet is giving me hell, and I feel like stabbing Data right now. |
Author: | Master Pimp [ Fri Feb 23, 2007 7:41 pm ] |
Post subject: | |
Damn it wont work I tried converting the images to 24bit but it wont work. the bit depth must be defined somewhere else. |
Author: | p3lb0x [ Fri Feb 23, 2007 7:45 pm ] |
Post subject: | |
base.rte/settings.ini at line 4 there something called Code: ColorDepth = 8 |
Author: | Master Pimp [ Fri Feb 23, 2007 8:13 pm ] |
Post subject: | |
This is very interesting ill go check this out now. |
Author: | Shogoll [ Fri Feb 23, 2007 8:23 pm ] |
Post subject: | |
p3lb0x wrote: base.rte/settings.ini at line 4 there something called Code: ColorDepth = 8 Raising it above 8 bits breaks the game. |
Author: | Master Pimp [ Fri Feb 23, 2007 8:26 pm ] |
Post subject: | |
Yep even if you change the pallet file to 24bit damn. Data make CC a 32 bit game! or at least 16bit. -Fun fact the clouds in CC consist of only 14 colors! |
Author: | Shogoll [ Fri Feb 23, 2007 8:27 pm ] |
Post subject: | |
Master Pimp wrote: Yep even if you change the pallet file to 24bit damn. Data make CC a 32 bit game! or at least 16bit. -Fun fact the clouds in CC consist of only 14 colors! Yeah I want Data to seriously up the number of colors, my base sprites I spent HOURS on have had their quality butchered thanks to the 256 color pallet. |
Author: | Master Pimp [ Fri Feb 23, 2007 8:32 pm ] |
Post subject: | |
its not even 256 colors its less than 100 with only 4 or 5 dark shades of blue I cant even make a good lighting effect! |
Author: | MaximDude [ Fri Feb 23, 2007 8:57 pm ] |
Post subject: | |
w00t, HIPPIE MOD!!! LOL |
Author: | Shogoll [ Fri Feb 23, 2007 9:27 pm ] |
Post subject: | |
Master Pimp wrote: its not even 256 colors its less than 100 with only 4 or 5 dark shades of blue I cant even make a good lighting effect! Yeah it REALLY screwed with my background image. I was able to minimize damage using dithering though. |
Author: | Striker26 [ Fri Feb 23, 2007 9:38 pm ] |
Post subject: | |
the colors are a con to this game, a major one if you ask me.... |
Author: | BreenedandScrooned [ Fri Feb 23, 2007 9:53 pm ] |
Post subject: | |
I've had that happen to me before after minimizing the game a whole lot, only the colours were a little different. |
Author: | Shogoll [ Fri Feb 23, 2007 9:56 pm ] |
Post subject: | |
BreenedandScrooned wrote: I've had that happen to me before after minimizing the game a whole lot, only the colours were a little different. Your game probably got stuck into the normal Desktop 32 bit mode. I would expect it to be different, since this is 24 bits and not 32. |
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