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| Castle Map http://45.55.195.193/viewtopic.php?f=4&t=2503 | Page 1 of 1 | 
| Author: | uberhen [ Thu Feb 22, 2007 7:20 am ] | 
| Post subject: | Castle Map | 
| Just started on a rough version of a castle map. THIS ENTIRE MAP IS A TERRAIN OBJECT. I've been experimenting with this idea: could you make a map from a single (or a few) terrainobject? Here's a few pics. Should I keep working on it? If so, what should be improved? Do any of you want the files, so you can help me? Thanks in advance. | |
| Author: | Rats_ [ Thu Feb 22, 2007 7:33 am ] | 
| Post subject: | |
| Looks nice, keep it up! Oh, and it looks funny because it hasn't got the walls in the background, you know.. Like, castle walls. | |
| Author: | BreenedandScrooned [ Thu Feb 22, 2007 7:48 am ] | 
| Post subject: | |
| I think it looks weird because there's not any texture on the walls. But like he said, it's still a rough version of it, I think all he's trying to do right now is make it work. Anyway, nice job, I think it would be easier to just make a whole map this way. The only hard part I can think of would be putting the objects in the right places. And of course, drawing all the parts. | |
| Author: | Shogoll [ Thu Feb 22, 2007 7:51 am ] | 
| Post subject: | |
| Yeah I was thinking about doing something like this, problem is that building materials are pretty limited. The castle sprite needs a whole LOT more work though. It looks REALLY ugly. | |
| Author: | gtaiiilc [ Thu Feb 22, 2007 7:57 am ] | 
| Post subject: | |
| Shogoll wrote: Yeah I was thinking about doing something like this, problem is that building materials are pretty limited. The castle sprite needs a whole LOT more work though. It looks REALLY ugly. | |
| Author: | CyNiK_CT [ Thu Feb 22, 2007 4:09 pm ] | 
| Post subject: | |
| Shogoll wrote: Yeah I was thinking about doing something like this, problem is that building materials are pretty limited. The castle sprite needs a whole LOT more work though. It looks REALLY ugly. agreed. The white nearly bled my eyes. But its a great idea. | |
| Author: | Master Pimp [ Thu Feb 22, 2007 4:41 pm ] | 
| Post subject: | |
| It could use a ton of work on the spriteing why did you try to put material color on the FG instead of the Mat? Also you don't even have a background for it or a custom contour How do you create a stand alone map? I really need to know. | |
| Author: | uberhen [ Thu Feb 22, 2007 8:37 pm ] | 
| Post subject: | |
| I did make a separate mat, those are "castle colors!'' Besides, I know it's really ugly, It's just a rough draft. Master Pimp, go to the link below and download my mapping pack. (well I just assembled the pack) It has all that you need to make a new map. Here: http://datarealms.com/forum/viewtopic.php?t=2411&start=15 It's on the second page, third post. | |
| Author: | Master Pimp [ Thu Feb 22, 2007 9:32 pm ] | 
| Post subject: | |
| Yeah im gonna use that to make a proper working underground map it seems you young whipper snappers don't know much about making maps. | |
| Author: | Joe Mikkel [ Fri Feb 23, 2007 1:50 am ] | 
| Post subject: | |
| ...says a Canadian pimp... | |
| Author: | Master Pimp [ Fri Feb 23, 2007 2:41 am ] | 
| Post subject: | |
| ...says a Mexican... | |
| Author: | Striker26 [ Fri Feb 23, 2007 2:56 am ] | 
| Post subject: | |
| maybe put a couple guys with heavy machine guns in the window or something | |
| Author: | muffinmonkey [ Fri Feb 23, 2007 6:19 pm ] | 
| Post subject: | |
| It's a good idea but.... | |
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