Data Realms Fan Forums
http://45.55.195.193/

Lua AI bug fix for M25
http://45.55.195.193/viewtopic.php?f=4&t=24973
Page 1 of 1

Author:  Abdul Alhazred [ Fri Aug 05, 2011 8:02 pm ]
Post subject:  Lua AI bug fix for M25

I made some last minute changes to the B25 AI and managed to introduce a bug that spams error messages to the console if the AI is holding a grenade. If this bothers you, extract the zip below to the /Base.rte/Actors/AI/ folder in your Cortex Command directory.

Attachments:
HumanAI_fix_for_B25.zip [13.2 KiB]
Downloaded 171 times

Author:  Data [ Sat Aug 06, 2011 9:23 am ]
Post subject:  Re: Lua AI bug fix for M25

protip: use a diff/comparison program like 'beyond compare'

Author:  Abdul Alhazred [ Sat Aug 06, 2011 10:42 am ]
Post subject:  Re: Lua AI bug fix for M25

Nonsequitorian wrote:
ARG. I'm working off of your new AI scripts, and I don't want to start from scratch again. Do I really need the whole file, or can I just replace the grenade section?
The important changes were made in the LookForTargets function around line 68.

Page 1 of 1 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/