View unanswered posts | View active topics It is currently Fri Dec 27, 2024 10:54 am



Reply to topic  [ 35 posts ]  Go to page 1, 2, 3  Next
 CVE Deformation + CC? 
Author Message
User avatar

Joined: Mon Apr 05, 2010 8:04 am
Posts: 149
Location: Under your bed
Reply with quote
Post CVE Deformation + CC?
Any possibility that the CVE style deformation will be added to cc? It would be pretty amazing.


Wed May 04, 2011 6:04 pm
Profile YIM
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: CVE Deformation + CC?
CVE and CC will almost certainly never cross over. They are two different projects.

/thread


Wed May 04, 2011 6:11 pm
Profile
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: CVE Deformation + CC?
More importantly, why is this in mod releases??


Wed May 04, 2011 6:25 pm
Profile
User avatar

Joined: Wed Jan 26, 2011 4:44 pm
Posts: 104
Location: Not sure. It's Dark in here.
Reply with quote
Post Re: CVE Deformation + CC?
So ah..... What does the Acronym stand for? :???:


Wed May 04, 2011 6:42 pm
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: CVE Deformation + CC?
Cave Vehicle Engine.

Lizardheim wrote:
More importantly, why is this in mod releases??


Wed May 04, 2011 8:27 pm
Profile

Joined: Sat Feb 03, 2007 7:11 pm
Posts: 1496
Reply with quote
Post Re: CVE Deformation + CC?
Deformation in CC simply does not fit with the CC engine.
To implement it would not only require a ton of effort, but it
might also ruin the game itself.

Thread moved btw.


Wed May 04, 2011 9:06 pm
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: CVE Deformation + CC?
The Dev Log wrote:
While Cortex Command and its Retro Terrain Engine was all about the dynamically destructible pixel terrain, the Cave Vehicle Engine is going to be about the dynamically deformable/destructible movable objects (as opposed to the mostly static terrain). The graphics and physics are now all polygon-based and fully hardware accelerated.


Wed May 04, 2011 9:43 pm
Profile
User avatar

Joined: Wed Jan 26, 2011 4:44 pm
Posts: 104
Location: Not sure. It's Dark in here.
Reply with quote
Post Re: CVE Deformation + CC?
so, will other LATER games feature the CVE? Or was it just a proof of concept?


Wed May 04, 2011 9:46 pm
Profile WWW
User avatar

Joined: Sun Jun 13, 2010 12:40 am
Posts: 327
Location: US of A
Reply with quote
Post Re: CVE Deformation + CC?
The game that the CVE was made for will use it.


Wed May 04, 2011 9:51 pm
Profile
happy carebear mom
User avatar

Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
Reply with quote
Post Re: CVE Deformation + CC?
The CVE will be used in a different game, though as of yet that game is unannounced.
EDIT: Ninja'd. But yeah, we don't know what game it is yet but it's coming sometime.


Wed May 04, 2011 9:52 pm
Profile
REAL AMERICAN HERO
User avatar

Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
Reply with quote
Post Re: CVE Deformation + CC?
The CVE is very likely going to power the successor to Cortex Command, i.e. whatever Datarealms LLC decides to produce next.

The RTE (Retro Terrain Engine) that powers CC might get licensed out at some point in the future, well-past the final commercial release of CC, as well.


Wed May 04, 2011 11:34 pm
Profile
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: CVE Deformation + CC?
It'll most likely have caves, aswell as vehicles.

http://devlog.datarealms.com/cortex-com ... le-engine/
There's an early demo of it here.


Wed May 04, 2011 11:38 pm
Profile
User avatar

Joined: Sat Jun 16, 2007 2:31 am
Posts: 2982
Location: Texas
Reply with quote
Post Re: CVE Deformation + CC?
Grif wrote:
The RTE (Retro Terrain Engine) that powers CC....

Holy ♥♥♥♥ THAT'S what .rte is from??

Mind = blown.


Thu May 05, 2011 1:46 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
Reply with quote
Post Re: CVE Deformation + CC?
whitty wrote:
Grif wrote:
The RTE (Retro Terrain Engine) that powers CC....

Holy ♥♥♥♥ THAT'S what .rte is from??

Mind = blown.


I thought exactly the same thing.


Thu May 05, 2011 2:52 am
Profile
User avatar

Joined: Mon Apr 05, 2010 8:04 am
Posts: 149
Location: Under your bed
Reply with quote
Post Re: CVE Deformation + CC?
Aggghhh Gomenosai!!!! I thought I put it in game discussion >____< I was thinking that it would be focused on MOS to MOS impact. But if it will never happen, than oh well.


Thu May 05, 2011 5:07 am
Profile YIM
Display posts from previous:  Sort by  
Reply to topic   [ 35 posts ]  Go to page 1, 2, 3  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.050s | 15 Queries | GZIP : Off ]