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Bunker bits, parts, and other thingy-majiggers
http://45.55.195.193/viewtopic.php?f=4&t=22096
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Author:  Beardman [ Mon Mar 21, 2011 9:02 pm ]
Post subject:  Bunker bits, parts, and other thingy-majiggers

I have grown tired of the original vanilla bunker --modules-- (this term is used lightly)

Has anyone found any bunker module pack or something? Since I haven't found one that is at least compatible with B24.

I need moooooooooore

Author:  Roast Veg [ Mon Mar 21, 2011 9:03 pm ]
Post subject:  Re: Bunker bits, parts, and other thingy-majiggers

Search for:
  • Map Pack 3
  • Prefabs
  • Lizard and Pete modules

Author:  Natti [ Mon Mar 21, 2011 10:35 pm ]
Post subject:  Re: Bunker bits, parts, and other thingy-majiggers

Taehl Bunker Tiles are pretty good.

Author:  Beardman [ Mon Mar 21, 2011 10:59 pm ]
Post subject:  Re: Bunker bits, parts, and other thingy-majiggers

while we are still here, how do you set up a custom faction to be the opposing team?

I want to fight werchmacht (yes, I spelled it wrong)

Author:  Roast Veg [ Mon Mar 21, 2011 11:08 pm ]
Post subject:  Re: Bunker bits, parts, and other thingy-majiggers

Working on a template.

Author:  Roast Veg [ Tue Mar 22, 2011 12:00 am ]
Post subject:  Re: Bunker bits, parts, and other thingy-majiggers

Mini-bump, and shameless double post.
http://min.us/mvoM8Gr

Author:  Beardman [ Tue Mar 22, 2011 3:24 pm ]
Post subject:  Re: Bunker bits, parts, and other thingy-majiggers

Sorry for the bump, but...

I edit the template to my liking, where I just replace say "dafred" and "dimitri" with the said mod actors?

Author:  Roast Veg [ Tue Mar 22, 2011 7:06 pm ]
Post subject:  Re: Bunker bits, parts, and other thingy-majiggers

You need to type in their exact PresetName, like "Dimitri" or "Dafred" or "Crab", but it is case sensitive, and you may find yourself with problems if you have two mods with the same actor name, but that shouldn't happen too often.

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