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 Bunker bits, parts, and other thingy-majiggers 
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Joined: Tue Nov 02, 2010 9:06 pm
Posts: 17
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Post Bunker bits, parts, and other thingy-majiggers
I have grown tired of the original vanilla bunker --modules-- (this term is used lightly)

Has anyone found any bunker module pack or something? Since I haven't found one that is at least compatible with B24.

I need moooooooooore


Mon Mar 21, 2011 9:02 pm
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Joined: Tue May 25, 2010 8:27 pm
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Location: Constant motion
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Post Re: Bunker bits, parts, and other thingy-majiggers
Search for:
  • Map Pack 3
  • Prefabs
  • Lizard and Pete modules


Mon Mar 21, 2011 9:03 pm
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Joined: Fri Jul 03, 2009 11:05 am
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Post Re: Bunker bits, parts, and other thingy-majiggers
Taehl Bunker Tiles are pretty good.


Mon Mar 21, 2011 10:35 pm
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Joined: Tue Nov 02, 2010 9:06 pm
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Post Re: Bunker bits, parts, and other thingy-majiggers
while we are still here, how do you set up a custom faction to be the opposing team?

I want to fight werchmacht (yes, I spelled it wrong)


Mon Mar 21, 2011 10:59 pm
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Joined: Tue May 25, 2010 8:27 pm
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Post Re: Bunker bits, parts, and other thingy-majiggers
Working on a template.


Mon Mar 21, 2011 11:08 pm
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Joined: Tue May 25, 2010 8:27 pm
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Post Re: Bunker bits, parts, and other thingy-majiggers
Mini-bump, and shameless double post.
http://min.us/mvoM8Gr


Tue Mar 22, 2011 12:00 am
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Joined: Tue Nov 02, 2010 9:06 pm
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Post Re: Bunker bits, parts, and other thingy-majiggers
Sorry for the bump, but...

I edit the template to my liking, where I just replace say "dafred" and "dimitri" with the said mod actors?


Tue Mar 22, 2011 3:24 pm
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Post Re: Bunker bits, parts, and other thingy-majiggers
You need to type in their exact PresetName, like "Dimitri" or "Dafred" or "Crab", but it is case sensitive, and you may find yourself with problems if you have two mods with the same actor name, but that shouldn't happen too often.


Tue Mar 22, 2011 7:06 pm
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