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Does an higher diffuclty of cortex command is available ? http://45.55.195.193/viewtopic.php?f=4&t=21181 |
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Author: | Beanoriginal [ Wed Jan 19, 2011 7:35 pm ] |
Post subject: | Does an higher diffuclty of cortex command is available ? |
How to raise the difficulty ? to have more ennemies coming at you ? Is there a mod ? Where can you change the time between two ennemies drop ?... Sorry if they allready have a topic for this but i couldn't find it ... |
Author: | maart3n [ Wed Jan 19, 2011 9:45 pm ] |
Post subject: | Re: Does an higher diffuclty of cortex command is available ? |
Let me start off by saying that your English grammar is a complete catastrophe. On topic: Can't you just drag the slider to the right? Or is that not enough? If not there should be a .ini file called skirmish.ini the spawn times are in milliseconds. This may be replaced by a lua file with a similar setup. |
Author: | Beanoriginal [ Wed Jan 19, 2011 10:06 pm ] |
Post subject: | Re: Does an higher diffuclty of cortex command is available ? |
Thanks for the .ini ... I'm a sixteen french student that's explain lots of things But what do you mean by " drag the slider to the right " ?? When ?? |
Author: | Roast Veg [ Wed Jan 19, 2011 10:46 pm ] |
Post subject: | Re: Does an higher diffuclty of cortex command is available ? |
When you select the activity you want, there will be a difficulty slider underneath, its default at 50 or halfway. Move it right for harder, and left for easier. |
Author: | YHTFLKC [ Thu Jan 20, 2011 12:41 am ] |
Post subject: | Re: Does an higher diffuclty of cortex command is available ? |
Up != right, down != left. |
Author: | Roast Veg [ Thu Jan 20, 2011 12:52 am ] |
Post subject: | Re: Does an higher diffuclty of cortex command is available ? |
STUPID MISTAKE WHAT STUPID MISTAKE I DIDN'T MAKE ONE NO SIR. |
Author: | mail2345 [ Thu Jan 20, 2011 1:24 am ] |
Post subject: | Re: Does an higher diffuclty of cortex command is available ? |
Also try the missions in scene releases. Most of the mission creators, have a twisted sense of difficulty from playing at Nuts! all the time. |
Author: | bioemerl [ Fri Jan 21, 2011 5:45 am ] |
Post subject: | Re: Does an higher diffuclty of cortex command is available ? |
being a grammar freak here please take a look at the title, it combines two phrases 1. is a higher difficulty avalible 2. does a higher difficulty exist Yes my post is full of grammar errors but sentence structure matters more! |
Author: | maart3n [ Fri Jan 21, 2011 2:07 pm ] |
Post subject: | Re: Does an higher diffuclty of cortex command is available ? |
bioemerl wrote: being a grammar freak here please take a look at the title, it combines two phrases 1. is a higher difficulty avalible 2. does a higher difficulty exist Yes my post is full of grammar errors but sentence structure matters more! MAKE UP YOUR DAMN MIND. On topic, if you really wanna go insane: In the Missions.rte folder there is a file named Skirmish Activities.ini Open it. Then change SpawnIntervalHardest = 8000 To SpawnIntervalHardest = 2000 This will make an enemy dropship/rocket/pod come down every other second. |
Author: | Natti [ Fri Jan 21, 2011 5:03 pm ] |
Post subject: | Re: Does an higher diffuclty of cortex command is available ? |
Doesn't do anything 'cause B24 uses .lua files. |
Author: | Beanoriginal [ Fri Jan 21, 2011 8:28 pm ] |
Post subject: | Re: Does an higher diffuclty of cortex command is available ? |
Thanks ! I have changed it to 2000 and it just awesome !! ... I'll try to make progress in grammar but my english lessons are quite boring |
Author: | Natti [ Fri Jan 21, 2011 10:18 pm ] |
Post subject: | Re: Does an higher diffuclty of cortex command is available ? |
You should have mentioned that you have B23. That's pretty crucial information, you know. |
Author: | mail2345 [ Sat Jan 22, 2011 1:36 am ] |
Post subject: | Re: Does an higher diffuclty of cortex command is available ? |
Natti wrote: Doesn't do anything 'cause B24 uses .lua files. Partially. ini based activities just require a minor tweak to work. |
Author: | maart3n [ Sat Jan 22, 2011 1:47 am ] |
Post subject: | Re: Does an higher diffuclty of cortex command is available ? |
Natti wrote: Doesn't do anything 'cause B24 uses .lua files. Strange, the file is still there and all. For B24 go into Base.rte/Scenes/Scripts and open the .lua file corresponding with the game mode you want to change. Then find the following lines: Code: elseif self.Difficulty <= GameActivity.MAXDIFFICULTY then self:SetTeamFunds(1000, Activity.TEAM_1); self:SetTeamFunds(1000, Activity.TEAM_2); self:SetTeamFunds(1000, Activity.TEAM_3); self:SetTeamFunds(1000, Activity.TEAM_4); self.BaseSpawnTime = 3500; self.RandomSpawnTime = 4000; And lower spawntimes. Note: They are in milliseconds, don't go crazy. EDIT: Now that I'm at it anyway, to give yourself more starting money, do the first few steps again and change the value in Code: self:SetTeamFunds(****, Activity.TEAM_1); Also, both these changes are difficulty sensitive, make sure you get it right. |
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