|
FAQ
• Search • Login
|
|
Page 1 of 1
|
[ 4 posts ] |
|
Author |
Message |
Mingebag7
Joined: Thu Jul 08, 2010 10:24 pm Posts: 185 Location: Big Applesauce
|
Brain behavior [B23]
I've recently been playing with a Soldier Heavy brain. Sometimes, when I leave him alone, he just flies to a random point on the map, even when in Sentry mode. What is happening?
|
Fri Dec 24, 2010 4:06 am |
|
|
Dauss
A HUMAN BRAIN, SAFELY INSULATED FROM THE TERRORS OF HYPERSPACE
Joined: Sun Jan 28, 2007 8:54 pm Posts: 1070 Location: Somewhere beyond the endless sea of hyperspace, fighting for your right to call a planet home.
|
Re: Brain behavior [B23]
It's not because he's a brain, it's just the way the AI works. For some reason they favour (Generally wide open, undefendable) areas for whatever reason.
Point is, the AI sucks.
|
Fri Dec 24, 2010 12:50 pm |
|
|
Laraso
Joined: Sun Feb 21, 2010 10:40 pm Posts: 97
|
Re: Brain behavior [B23]
No, I noticed this a lot too in B23. Brain bots of all types would wander off on their own and do their own thing, whereas normal actors would sit still in their spot until told otherwise or attacked.
I haven't noticed this yet in B24, but that's probably because I don't use brainbots and instead only use modded actors cause the default jetpacks are worthless.
|
Fri Dec 24, 2010 3:24 pm |
|
|
Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
|
Re: Brain behavior [B23]
If you set an AI go-to point for it and let it go there, it should fix itself.
|
Fri Dec 24, 2010 3:26 pm |
|
|
|
|
Page 1 of 1
|
[ 4 posts ] |
|
Who is online |
Users browsing this forum: No registered users |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|