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Request: Blood mod :D
http://45.55.195.193/viewtopic.php?f=4&t=2081
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Author:  Kamigawa [ Mon Feb 05, 2007 6:53 pm ]
Post subject:  Request: Blood mod :D

(i didn't know where to post it. And i didn't feel it was right to post in mods :( )

Well, has anyone tried the immortal soldier? Has anyone seen how friggin awesome it is when he get's shot? Soooo much blood :D

Can someone make a mod (or tell me what to edit) so that all soldiers get's those blood effects?

Author:  Empyreal [ Mon Feb 05, 2007 6:57 pm ]
Post subject: 

Just make them gib blood. I'll post in the code.

Clone gibs.

Code:
AddGib = Gib
      GibParticle = MOPixel
         CopyOf = Drop Blood
      Count = 100
      Spread = 3.14
      MaxVelocity = 20
      MinVelocity = 8
   AddGib = Gib
      GibParticle = MOSParticle
         CopyOf = Meat Ball A
      Count = 17
      Spread = 3.14
      MaxVelocity = 15
      MinVelocity = 5
   AddGib = Gib
      GibParticle = MOSParticle
         CopyOf = Bone Shard A
      Count = 7
      Spread = 3.14
      MaxVelocity = 15
      MinVelocity = 5
   AddGib = Gib
      GibParticle = MOSParticle
         CopyOf = Metal Shard A
      Count = 5
      Spread = 3.14
      MaxVelocity = 15
      MinVelocity = 5
   AddGib = Gib
      GibParticle = MOSRotating
         CopyOf = Flesh Chunk 1
      Count = 1
      Spread = 3.14
      MaxVelocity = 10
      MinVelocity = 1
   AddGib = Gib
      GibParticle = MOSRotating
         CopyOf = Flesh Chunk 2
      Count = 1
      Spread = 3.14
      MaxVelocity = 10
      MinVelocity = 1
   AddGib = Gib
      GibParticle = MOSRotating
         CopyOf = Flesh Chunk 3
      Count = 1
      Spread = 3.14
      MaxVelocity = 10
      MinVelocity = 1
   GibImpulseLimit = 1800
   GibWoundLimit = 8

Author:  Fearful_Ferret [ Mon Feb 05, 2007 11:11 pm ]
Post subject: 

Increase the amount of blood gibbed upon death, change around the entry/exit flesh wounds so that they gib faster and do less damage while doing so, etc.

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