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Weapons of Cortex Commandation
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Cybernetic
Joined: Wed Aug 04, 2010 2:31 pm Posts: 216
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Weapons of Cortex Commandation
WEAPONS OF MASS DESTRUCTION CORTEX COMMANDATION Simply put: weapons discussion of Cortex Commands weapons
Ok to give clarity to this topic - ill clean up later- consider the following: 1-how weapons of cc eg (Assault Rifle) would compare and perform against an example of a real assault rifle. What are the differences and which one would be more effective in our world and the world of cc.(will help represent each cc weapon practically) 2-How weapons are currently doing in cc (without mods) in terms of game play, vs (realistic) modded weapons. (This will help the community (I hope) find the balance between realism and the advanced tech that weapons will have in the time era of cc) 3-The roll and place of each weapon in each faction, eg. Dummy weapons generally are meant for armour piercing. (Generate better game play in terms of weapon use) 4-What each weapon as indicated above is best used for. (Give unique identity to each cc weapon) 5-Finally, with the knowledge then acquired through the answers to these questions, to identify what weapons are missing in the factions or how can the existing weapons be improved. Some examples: -what does the coalition Gatling gun do best, how do you use it, its similar to this weapon, ect. -The dummy impulse grenade will work best in this situation, real life use of it will be this effective...
Its all about getting to know, value and generally discuss and compare the weapons in cc. clean up later don't have time right now
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Sun Sep 12, 2010 10:06 am |
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Cybernetic
Joined: Wed Aug 04, 2010 2:31 pm Posts: 216
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Re: Weapons of Cortex Commandation
-to moderators of all the world: this is not part of the op- [no#1]THE AK-47 Personal notes:The standard weapon of all time, we often forget about this reliable lifesaver and yet iv'e seen itr effectiveness gun down many of its successors. All i can say is, never underestimate the ledgend (no matter how ancient) Personal stats:-great balance bettween refire rate, impact damage and accuracy. YOUR TURN:- Comparason: Does the cc ak live up to its real life example, how close did developers get to the real thing? Use: A-When would you use it. B-How you you prefer using it. C-Why do you use it.
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Thu Sep 16, 2010 8:28 am |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Weapons of Cortex Commandation
Most of the weapons in here do not live up to their real life examples in terms of scale, power, and accuracy. I forget who said this, but I recall somebody comparing the Ronin M16 to a real Colt M16- the Ronin's M16 shots spread to a height of like two actors across 100 yards or so, whereas the real Colt M16 has an effective range of 600 yards. The bullets also travel much slower than their counterparts in real life and the weights are messed up as well.
BUT: You want to talk about the AK-47?
IRL, it's an old, nearly antiquated weapon made by the Soviets in the late '40s. Cheap, easy to maintain, fairly inexpensive (I've seen people in Europe selling them for like 50 Euros a pop, ffs) and using the standard 7.62mm round, AK-47s are fairly common among poorer insurgents and militias, along with terrorist groups. They maintain a high stopping power, and in close quarters they're reliable, but they have low accuracy to begin with, and this is marred by their high-recoil, so using them in long-distance engagements is like playing Russian Roulette with your enemies.
In CC, AK-47's are fairly damaging, moderately accurate, but their recoil is nearly non-existant, making them easy to fire in full-auto. Unfortunately they lack both stopping power and penetrating power, so it's not uncommon to fire an entire magazine at an armored target and only have about 5 bullets actually pierce.
*Side Note: Newer variants of the AK-47, such as the AK-74(SU), AK-102, and AN-94, are generally more powerful and accurate than the AK-47, but are more expensive and harder to obtain.
EDIT: Further study reveals that the AK-47 does not fire the "standard" 7.62, the 7.62x51mm round used by NATO, but rather fires 7.62x33mm rounds. My bad.
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Thu Sep 16, 2010 5:59 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Weapons of Cortex Commandation
I plan on making some real-life guns used by us British in Afghanistan, purely because I get to use some at the cadet centre I just joined and they give me a fact file on them. I plan on making them as true to life as possible, which by the sounds of it will make them very overpowered.
As for the AK, I agree with everything Ragdoll said.
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Thu Sep 16, 2010 6:03 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Weapons of Cortex Commandation
The AK-102 actually fires 5.56x45 NATO rounds, aswell as a shorter barrel, making it less powerful but easier to handle.
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Thu Sep 16, 2010 6:14 pm |
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Cybernetic
Joined: Wed Aug 04, 2010 2:31 pm Posts: 216
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Re: Weapons of Cortex Commandation
Ragdollmaster wrote: They maintain a high stopping power, and in close quarters they're reliable, but they have low accuracy to begin with, and this is marred by their high-recoil, so using them in long-distance engagements is like playing Russian Roulette with your enemies.
In CC, AK-47's are fairly damaging, moderately accurate, but their recoil is nearly non-existant, making them easy to fire in full-auto. Unfortunately they lack both stopping power and penetrating power, so it's not uncommon to fire an entire magazine at an armored target and only have about 5 bullets actually pierce.
*Side Note: Newer variants of the AK-47, such as the AK-74(SU), AK-102, and AN-94, are generally more powerful and accurate than the AK-47, but are more expensive and harder to obtain.
I entirely agree though I believe that the Ak in cc does have some stopping fire, much more than many other mg, in close range it does punch out some damage. I forget another question: YOUR RESPONSE: Would they use it? Ok so Ak is a great reliable close mg option, but would characters of cc bother with it, put your self in their shoes. (don't have to discuss each this is just ganna be standard setup(more or less) for each weapon) A)-Ronin B)-Imperatus C)-CMF D)-Technicon E)-Standard bots -next up the flak cannon yes I'm entirely skipping the "pistol".
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Thu Sep 16, 2010 8:18 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Weapons of Cortex Commandation
The ronin (and possibly imperatus) are the only ones that would bother with it. Same with the base.rte flak cannon.
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Thu Sep 16, 2010 8:24 pm |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: Weapons of Cortex Commandation
Lizard wrote: The ronin (and possibly imperatus) are the only ones that would bother with it. Same with the base.rte flak cannon. And even with them it is extremely hard to explain, with cc being far down, historically speaking.
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Thu Sep 16, 2010 11:34 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Weapons of Cortex Commandation
This might be a little bit nitpicking, but AK-47 does not classify as an machine gun. It is an assault rifle.
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Fri Sep 17, 2010 7:28 pm |
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Cybernetic
Joined: Wed Aug 04, 2010 2:31 pm Posts: 216
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Re: Weapons of Cortex Commandation
Ak should be like the most ancient thng ever when comparing it to the era cc plays of in, yet makng super vapourizng weapons just to fit the era would spoil the gameplay, i believe. We often just shoot until the guy dies, i think 2 hits from a ak is enough 2 take you down whereas in cc 2 shots (against a clone torso) will bearly get you there, so at least thats realistic.
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Fri Sep 24, 2010 8:21 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Weapons of Cortex Commandation
Don't forget armor. Coalition probably have some nanocarbon tungsten composite whatever. Dummies are made of really tough plastic.
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Sun Sep 26, 2010 7:46 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Weapons of Cortex Commandation
But I think the joints between the parts in a Dummy could be better.
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Sun Sep 26, 2010 7:59 pm |
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Cybernetic
Joined: Wed Aug 04, 2010 2:31 pm Posts: 216
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Re: Weapons of Cortex Commandation
If the joints were stronger the test dummies would lack one vital thng -an actual weakness. Sometimes a dummy just knocks you over by suprize.
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Sun Sep 26, 2010 9:26 pm |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Weapons of Cortex Commandation
Joints receive lots of wear and tear and will probably be fragile.
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Mon Sep 27, 2010 12:21 am |
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