Data Realms Fan Forums http://45.55.195.193/ |
|
How can I get the CPU to use mods? http://45.55.195.193/viewtopic.php?f=4&t=19526 |
Page 1 of 1 |
Author: | aDollarShort [ Tue Aug 17, 2010 2:25 am ] |
Post subject: | How can I get the CPU to use mods? |
In skirmish, I mean. I'm sure it would make the game a lot more interesting for me, and that plenty of you have done it, but I can't find the topic, so could someone help me? |
Author: | Disst [ Tue Aug 17, 2010 2:38 am ] |
Post subject: | Re: How can I get the CPU to use mods? |
search.php?keywords=how+can+i+get+the+ai+to+use+mods&terms=all&author=&sc=1&sf=all&sk=t&sd=d&sr=posts&st=0&ch=300&t=0&submit=Search Really? This many times? We need a goddamn sticky thread. viewtopic.php?f=61&t=17454 |
Author: | aDollarShort [ Tue Aug 17, 2010 2:49 am ] |
Post subject: | Re: How can I get the CPU to use mods? |
3POK_PHALE wrote: http://forums.datarealms.com/search.php?keywords=how+can+i+get+the+ai+to+use+mods&terms=all&author=&sc=1&sf=all&sk=t&sd=d&sr=posts&st=0&ch=300&t=0&submit=Search Really? This many times? We need a goddamn sticky thread. viewtopic.php?f=61&t=17454 Is there another way? That one doesn't seem to be working on my computer. |
Author: | dragonxp [ Tue Aug 17, 2010 2:57 am ] |
Post subject: | Re: How can I get the CPU to use mods? |
You can do it the old fashioned way: open up Missions.rte/Skirmish Activities.ini you will find this: Code: AddActivity = GABaseDefense PresetName = Skirmish Defense SceneName = Grasslands TeamCount = 2 PlayerCount = 1 TeamOfPlayer1 = 0 TeamOfPlayer2 = 1 FundsOfTeam1 = 5000 FundsOfTeam2 = 5000 CPUTeam = 1 Difficulty = 3 SpawnIntervalEasiest = 20000 SpawnIntervalHardest = 8000 //Ronin AddAttackerSpawn = ACDropShip CopyOf = Drop Ship MK1 AddInventory = AHuman CopyOf = Ronin/Sandra AddInventory = HDFirearm CopyOf = Ronin/Bazooka AddInventory = HDFirearm CopyOf = Ronin/Glock AddInventory = HeldDevice CopyOf = Ronin/Riot Shield AddInventory = HDFirearm CopyOf = Ronin/Medium Digger AddInventory = AHuman CopyOf = Ronin/Gordon AddInventory = HDFirearm CopyOf = Ronin/M16 AddInventory = HDFirearm CopyOf = Ronin/Luger AddInventory = HeldDevice CopyOf = Ronin/Riot Shield AddInventory = HDFirearm CopyOf = Ronin/Medium Digger AddInventory = TDExplosive CopyOf = Ronin/Pineapple Grenade AddAttackerSpawn = ACRocket CopyOf = Rocket MK1 etc.... Code: AddAttackerSpawn = ACDropShip CopyOf = Drop Ship MK1 AddInventory = AHuman CopyOf = Ronin/Sandra AddInventory = HDFirearm CopyOf = Ronin/Bazooka AddAttackerSpawn = [typpe of craft] CopyOf = [name of craft] AddInventory = [type in unit/item type] CopyOf = [Name of unit/item] AddInventory = [type of item] CopyrOf = [name of item] |
Author: | Disst [ Tue Aug 17, 2010 2:58 am ] |
Post subject: | Re: How can I get the CPU to use mods? |
You have to comment out the file activities.ini in the file index.ini, which is in the folder "Skirmish missions.rte" (Or something of the sort). Then you have to either un-comment an activities.ini in a mod's index.ini or make your own activities.ini. http://drlwiki.thebunny.info/wiki/index ... vities.ini |
Author: | aDollarShort [ Tue Aug 17, 2010 3:01 am ] |
Post subject: | Re: How can I get the CPU to use mods? |
3POK_PHALE wrote: You have to comment out the file activities.ini in the file index.ini, which is in the folder "Skirmish missions.rte" (Or something of the sort). Then you have to either un-comment an activities.ini in a mod's index.ini or make your own activities.ini. http://drlwiki.thebunny.info/wiki/index ... vities.ini That seems kind of complicated to me, even though it probably isn't. I'll probably just mess up the whole thing somehow. Can you guys tell me how to get the Mod Manager going? I've got Windows Vista. |
Author: | 411570N3 [ Tue Aug 17, 2010 7:36 am ] |
Post subject: | Re: How can I get the CPU to use mods? |
Tell me what you want and I'll see if I can just whip one up for you. |
Author: | Contrary [ Wed Aug 18, 2010 7:52 am ] |
Post subject: | Re: How can I get the CPU to use mods? |
These guys are joshing you, you can't actually get the AI to use your mods. That's hilarious. Edit: I think it was pretty obvious I was joking mods. User was warned for this post - Seraph |
Author: | Coops [ Wed Aug 18, 2010 7:59 am ] |
Post subject: | Re: How can I get the CPU to use mods? |
Yeah your're better off Emailing Data to get his ass on the computer and do his (Theoretical) work! |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |