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 Setting up a Cortex Command tournament 
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Joined: Mon Mar 23, 2009 9:23 am
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Post Setting up a Cortex Command tournament
Hi

I would like to make a Cortex Command 1V1 tournament with friends of mine.

Which mods / scenes would you advise ?


Fri Jan 15, 2010 10:45 am
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DRL Developer
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Joined: Fri May 15, 2009 10:29 am
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Post Re: Setting up a Cortex Command tournament
Restrict yourself to stuff like, maybe 2-3 crafts, 3-4 soldiers and some weapons, that way it goes on skills rather than equipment.


Fri Jan 15, 2010 11:04 am
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Data Realms Elite
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Post Re: Setting up a Cortex Command tournament
Some UniTec weapons and maybe coalition soldiers.


Sat Jan 16, 2010 8:58 pm
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Joined: Fri Oct 24, 2008 10:00 pm
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Post Re: Setting up a Cortex Command tournament
Grasslands, both players take brainbots and pistols. Nothing else :), or
a battle with only stuff from the dummies.


Sat Jan 16, 2010 10:58 pm
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Post Re: Setting up a Cortex Command tournament
I would use Unitec soldiers, with their weapon presets.


Sun Jan 17, 2010 12:14 am
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Post Re: Setting up a Cortex Command tournament
Old grasslands or that numgun scene. Uhh, Bear Fed use to be good but isn't balanced for B23. Geti's zombies and EAF are fairly balanced ('cept for the engineer zombies).


Sun Jan 17, 2010 1:49 am
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Post Re: Setting up a Cortex Command tournament
Uh, vanilla content only.

Duh?


Sun Jan 17, 2010 1:50 am
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Post Re: Setting up a Cortex Command tournament
Thor, he asked for mods.


Sun Jan 17, 2010 10:29 am
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Post Re: Setting up a Cortex Command tournament
Well in that case he's lost to the tides of time...


Sun Jan 17, 2010 12:39 pm
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Joined: Fri Aug 15, 2008 6:17 pm
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Post Re: Setting up a Cortex Command tournament
BW mercenaries. Perfect for a tournament.


Last edited by joost1120 on Mon Jan 18, 2010 5:33 pm, edited 1 time in total.



Sun Jan 17, 2010 1:40 pm
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Post Re: Setting up a Cortex Command tournament
Natti wrote:
Thor, he asked for mods.
Doesn't mean I can't suggest he just do it vanilla.


Sun Jan 17, 2010 3:11 pm
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Post Re: Setting up a Cortex Command tournament
I think that Vanilla is actually less balanced than some user-made mods.


Sun Jan 17, 2010 8:14 pm
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Post Re: Setting up a Cortex Command tournament
Exhibit A: The entire Dummy faction.


Sun Jan 17, 2010 8:19 pm
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Post Re: Setting up a Cortex Command tournament
Just Ronin.


Sun Jan 17, 2010 8:57 pm
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Joined: Fri Jul 18, 2008 9:18 pm
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Location: Sacramento, CA
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Post Re: Setting up a Cortex Command tournament
Emporeans, I have found, are on-par with vanilla content.

Otherwise, don't use any mods.
And have each player choose a faction to restrict their purchases to.
"Tradestar Goods" like drop-crates, Rockets (MKI, MKII), and the basic Dropship are accessible for all players, as well as the basic robots and generic armaments (flak cannon, laser rifle, SMG, shield, and so forth).

More important than choosing scenes or mods are having a set of gameplay guidelines that everybody can agree to follow.
Otherwise you will have cry-babies spoil the tourney.


Sun Jan 17, 2010 10:43 pm
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