Data Realms Fan Forums
http://45.55.195.193/

Ancient World Idea for Mod
http://45.55.195.193/viewtopic.php?f=4&t=16990
Page 1 of 1

Author:  Marx047 [ Thu Oct 29, 2009 1:47 am ]
Post subject:  Ancient World Idea for Mod

K, so CC is fun and all with the shooting and everything, but i downloaded a Melee Mod recently, and wondered if there were any missions out there that only have enemies with melee weapons. Just wondering.....

Author:  411570N3 [ Thu Oct 29, 2009 7:44 am ]
Post subject:  Re: Ancient World Idea for Mod

The melee mod you speak of, if it is Melee Master Arms contains a Skirmish activities file that has mainly melee only actors. In order to activate it, go into Missions.rte/Index.ini, add "//" to the start of the line mentioning "Missions.rte/Skirmish Activities.ini", then go to MeleeMaster.rte/Index.ini and remove the "//" in front of the line mentioning "MeleeMaster.rte/Activities.ini" if there is one. You may have to go into the other mods' Index.ini s and add "//"s in front of their Activities.ini lines if actors from that mod are spawning instead of Melee Master Arms actors.

Author:  Marx047 [ Thu Oct 29, 2009 8:11 pm ]
Post subject:  Re: Ancient World Idea for Mod

411570N3 wrote:
The melee mod you speak of, if it is Melee Master Arms contains a Skirmish activities file that has mainly melee only actors. In order to activate it, go into Missions.rte/Index.ini, add "//" to the start of the line mentioning "Missions.rte/Skirmish Activities.ini", then go to MeleeMaster.rte/Index.ini and remove the "//" in front of the line mentioning "MeleeMaster.rte/Activities.ini" if there is one. You may have to go into the other mods' Index.ini s and add "//"s in front of their Activities.ini lines if actors from that mod are spawning instead of Melee Master Arms actors.

Thanks bro

Page 1 of 1 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/