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			| Captain Kicktar 
					Joined: Wed Feb 04, 2009 4:07 pm
 Posts: 380
 Location: Galacia
   |   IsScrap DiscussionDiscuss IsScrap. Do you like it the way it is? Do you want it finished? Or do you want it back to piles of lovely industructable junk piles? 
 
 
    							Last edited by Captain Kicktar on Wed Jul 22, 2009 12:50 pm, edited 1 time in total. 
 
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			| Wed Jul 22, 2009 12:13 am | 
					
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			| Duh102 happy carebear mom 
					Joined: Tue Mar 04, 2008 1:40 am
 Posts: 7096
 Location: b8bbd5
   |   Re: IsScrap PetitionThere's no option for "Are you insane, IsScrap has singlehandedly saved my hour-long games from being piles of gibs!".
 EDIT: Oh, and IsScrap is not finished yet. Concrete will soon not be as weak as it currently is. You will be able to change gibs from being scrap as well.
 
 
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			| Wed Jul 22, 2009 12:24 am | 
					
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			| nnninja 
					Joined: Wed Mar 25, 2009 9:49 pm
 Posts: 96
   |   Re: IsScrap PetitionPersonally, I prefer weak gibs to being trapped in my base because the AI crashed a rocket into it. 
 
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			| Wed Jul 22, 2009 12:34 am | 
					
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			| madmax 
					Joined: Sun Apr 22, 2007 8:01 pm
 Posts: 378
 Location: Nomadic
   |   Re: IsScrap PetitionI don't like the idea of completely doing away with it, but rather maybe have a toggle option because sometimes I like to have mountains of indestructible gibs and sometimes I like to be able to see the ground.   In summary, I'm not supporting this.
 
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			| Wed Jul 22, 2009 12:36 am | 
					
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			| CrazyMLC 
					Joined: Fri Dec 22, 2006 4:20 am
 Posts: 4772
 Location: Good news everyone!
   |   Re: IsScrap PetitionDuh102 wrote:  Oh, and IsScrap is not finished yet. Concrete will soon not be as weak as it currently is. You will be able to change gibs from being scrap as well.Until it is finished.... I sign.
 
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			| Wed Jul 22, 2009 12:41 am | 
					
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			| Roy-G-Biv 
					Joined: Mon Feb 12, 2007 12:46 am
 Posts: 1765
 Location: ..............
   |   Re: IsScrap PetitionBack in the old builds of CC before IsScrap existed, my whole screen and the whole map became full of dropship bodies (there weren't DS gibs back then so the screen filled faster than B19/B20 did).And they were tough to dig through.
 At least with standard heavy diggers.
 
 
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			| Wed Jul 22, 2009 1:33 am | 
					
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			| CrazyMLC 
					Joined: Fri Dec 22, 2006 4:20 am
 Posts: 4772
 Location: Good news everyone!
   |   Re: IsScrap PetitionThe settle material should be weaker. 
 
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			| Wed Jul 22, 2009 2:11 am | 
					
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			| Mind 
					Joined: Thu Mar 06, 2008 10:54 pm
 Posts: 1360
 Location: USA
   |   Re: IsScrap PetitionI'm not signing seeing it's not done yet.  That'd be like signing a petition to delete lua from CC because a couple things don't work...  
 
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			| Wed Jul 22, 2009 2:40 am | 
					
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			| mail2345 
					Joined: Tue Nov 06, 2007 6:58 am
 Posts: 2054
   |   Re: IsScrap PetitionHey guys, it is a better idea to have IsScrap = 0 working. Sersiously. 
 
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			| Wed Jul 22, 2009 3:17 am | 
					
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			| 411570N3 
					Joined: Wed Jan 07, 2009 10:26 am
 Posts: 4074
 Location: That quaint little British colony down south
   |   Re: IsScrap PetitionDuh102 wrote: Oh, and IsScrap is not finished yet. Concrete will soon not be as weak as it currently is. You will be able to change gibs from being scrap as well.madmax wrote: but rather maybe have a toggle option because sometimes I like to have mountains of indestructible gibs and sometimes I like to be able to see the ground.mail2345 wrote: Hey guys, it is a better idea to have IsScrap = 0 working. Sersiously.This.
 
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			| Wed Jul 22, 2009 3:20 am | 
					
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			| Azukki 
					Joined: Sat Nov 03, 2007 9:44 pm
 Posts: 1916
 Location: Flint Hills
   |   Re: IsScrap PetitionI'd like to see IsScrap finished.
 Also I'd like it to be variable in magnitude in the material definition.
 Instead of just being off or on, make it so you can define how many pixels upwards get dislodged.
 
 
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			| Wed Jul 22, 2009 12:25 pm | 
					
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			| Captain Kicktar 
					Joined: Wed Feb 04, 2009 4:07 pm
 Posts: 380
 Location: Galacia
   |   Re: IsScrap PetitionAlright, I didn't know that it was not finished. Changing the thread. 
 
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			| Wed Jul 22, 2009 12:48 pm | 
					
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			| teh somebody 
					Joined: Sun Aug 31, 2008 5:22 pm
 Posts: 156
 Location: Finland
   |   Re: IsScrap DiscussionPersonally, I don't like the way how IsScrap works. It's just so ugly when you shoot to a pile of crap and 20 pixels or more just vanishes above the particle.
 I think look a lot better if the material would vanish like 4-8 pixels around the particle.
 
 
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			| Wed Jul 22, 2009 1:14 pm | 
					
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			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   |   Re: IsScrap DiscussionIt sucks ass, I want my scene to be filled with bigass bloody mountains of gibby glory like in the old builds. D:<That way we can have truly epic battles.
 
 
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			| Wed Jul 22, 2009 3:58 pm | 
					
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			| Some_stranger 
					Joined: Thu Apr 23, 2009 6:35 pm
 Posts: 71
   |   Re: IsScrap DiscussionMaximDude wrote: It sucks ass, I want my scene to be filled with bigass bloody mountains of gibby glory like in the old builds. D:<That way we can have truly epic battles.
Yup, i think i have to agree with maxim here.
 
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			| Wed Jul 22, 2009 4:29 pm | 
					
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