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Requesting a bolter
http://45.55.195.193/viewtopic.php?f=4&t=1467
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Author:  suppertime [ Mon Jan 08, 2007 12:35 am ]
Post subject:  Requesting a bolter

Please make me a bolter from the Warhammer 40k Universe.
(I'd make it myself but I'm garbage with C syntax)

It's essentially a rifle that shoots at a moderate rate (semi-automatic).

It shoots small missiles that blow holes that are about 3/4 of a foot in diameter in people.

Author:  Party Pancakes [ Mon Jan 08, 2007 12:37 am ]
Post subject: 

Wow that gun looks EPIC.

Author:  Waffle killer [ Mon Jan 08, 2007 12:59 am ]
Post subject:  hey

I could prolly sprite it but cant do the coding and WAr hammer pwns :lol:

Author:  suppertime [ Mon Jan 08, 2007 1:11 am ]
Post subject: 

I could sprite it... I'm just a bit busy what with mid-terms and teachers that are fckin' stupid...

Author:  purple [ Mon Jan 08, 2007 1:15 am ]
Post subject: 

This is basically what your asking for:

http://www.datarealms.com/forum/viewtop ... t=atomizer

Author:  ASH33 [ Mon Jan 08, 2007 1:35 am ]
Post subject: 

is it? :?

Author:  piezo [ Mon Jan 08, 2007 2:43 am ]
Post subject:  Re: Requesting a bolter

suppertime wrote:
Please make me a bolter from the Warhammer 40k Universe.
(I'd make it myself but I'm garbage with C syntax)

It's essentially a rifle that shoots at a moderate rate (semi-automatic).

It shoots small missiles that blow holes that are about 3/4 of a foot in diameter in people.


heh yeah its on my todo list, tho I want to do Tau stuff first I think :)

Author:  Deadlyaim656 [ Mon Jan 08, 2007 3:38 am ]
Post subject: 

I suppose I'll try as my first mod =p Hopefully i won't botch the job too bad XD Anyways give me a week *school will get in the way* and I'll see what i have.

Author:  suppertime [ Mon Jan 08, 2007 4:14 am ]
Post subject: 

purple wrote:
This is basically what your asking for:

http://www.datarealms.com/forum/viewtop ... t=atomizer


No, I'm asking for a gun that's like an SMG but larger and it fires small missiles...

Author:  Eanfom [ Mon Jan 08, 2007 10:46 am ]
Post subject: 

suppertime wrote:
purple wrote:
This is basically what your asking for:

http://www.datarealms.com/forum/viewtop ... t=atomizer


No, I'm asking for a gun that's like an SMG but larger and it fires small missiles...



A bolter shoots .70 cal bullets, not missiles.

Author:  blipflip [ Mon Jan 08, 2007 6:12 pm ]
Post subject:  Eamfom, wtf?

Dude, wtf is with your hitler avatar?

Author:  ThermonuclearWinter [ Mon Jan 08, 2007 6:21 pm ]
Post subject: 

♥♥♥♥, thats what it is.

And yeah, a bolter would be great fun.

Author:  keenan_cb [ Mon Jan 08, 2007 10:06 pm ]
Post subject: 

Ill Make It! (for some odd reason there is a trumpet that goes duh duh da duh!) Just give me a day or four :lol:

Author:  piezo [ Tue Jan 09, 2007 1:44 am ]
Post subject: 

hmm how big do think the bolter is? I don't have the index asartes handy so no idea dimensions on the thing. I mean space marines are like what, 7 feet tall? And the gun still looks pretty big on them. If we assume the green clones are like 5'10" or 6', the guns are gonna look HUGE on them. So...who's gonna mod a space marine? :P

Author:  Deadlyaim656 [ Tue Jan 09, 2007 3:24 am ]
Post subject: 

Ok well i made everything i thought i needed (following those blank templates which were very helpful.) For some reason though i keep getting an error of not being able "Load datafile object with following path and name:

.rte/Pics/Mag.bmp

the last frame...."

I'm not sure why I'm getting this,... i just tried making it 8X10 but it didn't help (was 13X16) I'm just including everything, if someone could tell me whats wrong, and please write in some tracers with a nice darkish green color *like the 2 pixels of the shell* that'd be awesome because i couldn't get tracers to work =/

Also I'm not a very good artist *im really proud of that gun* so i wasn't able to get the skull figure on the side of the gun to look good so i just threw some random shapes in there, if anyone can your free to draw that skull design in on the side.

Thanks for the help in advanced =p

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