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Indie Week on Game Informer http://45.55.195.193/viewtopic.php?f=4&t=14420 |
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Author: | Grif [ Sun Apr 26, 2009 1:52 am ] |
Post subject: | Indie Week on Game Informer |
Rather glowing review of Cortex Command: http://www.gameinformer.com/News/Story/ ... htm?Page=2 |
Author: | zalo [ Sun Apr 26, 2009 2:05 am ] |
Post subject: | Re: Indie Week on Game Informer |
Why would it be anything other than Glowing? |
Author: | Geti [ Sun Apr 26, 2009 2:18 am ] |
Post subject: | Re: Indie Week on Game Informer |
nice, good advice in it too towards more casual gamers... cheers for the link. |
Author: | venn177 [ Sun Apr 26, 2009 7:19 am ] |
Post subject: | Re: Indie Week on Game Informer |
When CC is ranked higher than the grand prize winner, you know you're doing something right. |
Author: | 411570N3 [ Sun Apr 26, 2009 8:20 am ] |
Post subject: | Re: Indie Week on Game Informer |
Interesting.... The reviewer appears to have shied away from criticality of any form... which, if I knew nothing of any of these games, would raise quite a bit of suspicion... |
Author: | Scope0 [ Sun Apr 26, 2009 3:46 pm ] |
Post subject: | Re: Indie Week on Game Informer |
Hopefully this will attract more people. More people = more popularity. More popularity = higher demand for a finished product. |
Author: | Metal Chao [ Sun Apr 26, 2009 3:59 pm ] |
Post subject: | Re: Indie Week on Game Informer |
If you think that more fans = faster development then you may be dissapointed. I doubt Data even reads the forums that much, so he wouldn't even know. |
Author: | Miles_T3hR4t [ Sun Apr 26, 2009 7:44 pm ] |
Post subject: | Re: Indie Week on Game Informer |
Scope0 wrote: Hopefully this will attract more people. More people = more popularity. More popularity = higher demand for a finished product. More people = more trolls on the forums more people = more bad mods More people = small chance for good mods more people = more units sold (IE data makes money) More data money = data buys robot hooker robot hooker = no production, unless he makes it doe the work. More people = more bad jokes more people = more server timeouts I'm not sure if getting a flood of people from GAME F-ING INFORMER is gonna be good, How many people read Game informer? ALOT, its a NATION WIDE MAG!, MILLIONS read it, if MILLIONS of people suddenly flock to DRL, the servers might crash, we're not used to handling that many users. Lets say there are 15 million people reading IGN, and lets say ONLY 1/10 of them actually come here, thats 5 Million people, now lets say that of the people who come here, only 1 out of 20 like the game, and make an account, thats 250,000 new accounts on the forums, Of course if of those 9/10s of those buy the game, thats 225,000 sold units, 225,000 * $18 = $4,050,000 for data, More than enough to upgrade the servers. So like I said, If IGN had 15 mil people, 10% come here, 5% of that stay, and 90% buy it, then Data will buy a robotic hooker for more than 4 million dollars, and only have 1K for server updates. |
Author: | Mind [ Sun Apr 26, 2009 7:50 pm ] |
Post subject: | Re: Indie Week on Game Informer |
Miles_T3hR4t wrote: Lets say there are 15 million people reading IGN, and lets say ONLY 1/10 of them actually come here, thats 5 Million people 1 tenth of 15 million is not 5 million..........its 1.5 million |
Author: | Miles_T3hR4t [ Sun Apr 26, 2009 8:43 pm ] |
Post subject: | Re: Indie Week on Game Informer |
The Mind wrote: Miles_T3hR4t wrote: Lets say there are 15 million people reading IGN, and lets say ONLY 1/10 of them actually come here, thats 5 Million people 1 tenth of 15 million is not 5 million..........its 1.5 million right, my bad. I went retarded for a minute, lets re-do those figures 15.M /10 = 1.5 M, 1,500,000/20 = 75,000 75,000*0.9 = 67,500 67,500 * $18 = $1,215,000 1.2 Million dollars, not quite robot hooker grade spending, but certainly imported Vietnamese prostitute, maids, and a lifetime supply of beer that tastes like hamburgers. I don't see vietnamese maid meat-beer data being very productive. |
Author: | Duh102 [ Sun Apr 26, 2009 8:53 pm ] |
Post subject: | Re: Indie Week on Game Informer |
I'm not sure he would buy a robot hooker. He is happily married after all. More like he would spend it all on ammo and guns. |
Author: | Scope0 [ Sun Apr 26, 2009 8:56 pm ] |
Post subject: | Re: Indie Week on Game Informer |
metal chao wrote: If you think that more fans = faster development then you may be dissapointed. I doubt Data even reads the forums that much, so he wouldn't even know. I never said that. |
Author: | Metal Chao [ Sun Apr 26, 2009 8:57 pm ] |
Post subject: | Re: Indie Week on Game Informer |
Scope0 wrote: metal chao wrote: If you think that more fans = faster development then you may be dissapointed. I doubt Data even reads the forums that much, so he wouldn't even know. I never said that. And I never said that you did. That's what "if" means. |
Author: | Miles_T3hR4t [ Sun Apr 26, 2009 9:53 pm ] |
Post subject: | Re: Indie Week on Game Informer |
Duh102 wrote: I'm not sure he would buy a robot hooker. He is happily married after all. More like he would spend it all on ammo and guns. Fine a robotic Maid with a chainsaw. but your right, he'd probably buy more guns. actually, I think he'd probably move someplace that he could legally own bigger guns. and missiles. |
Author: | 3 solid [ Sun Apr 26, 2009 10:35 pm ] |
Post subject: | Re: Indie Week on Game Informer |
He'd put all of his money in a bank. Then he'd save it until he could afford to buy a military base. Then he'd live there with many guns and missiles. Maybe even a nuke if the base comes with one of those. |
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