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 GDC09: CC presentation. 
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Joined: Mon Jan 12, 2009 10:16 pm
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Post GDC09: CC presentation.
Found this when looking at the newest CC videos. It shows what looks like an official in game map, as well as Data describing the game.

http://www.youtube.com/watch?v=XQGp0NthEDM


Tue Apr 21, 2009 9:17 pm
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Post Re: GDC09: CC presentation.
ouch. looks like he forgot to use bunker modules instead of terrain for that little tunnel thing there...


Tue Apr 21, 2009 9:29 pm
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Post Re: GDC09: CC presentation.
"the final version, when it comes out, which is about a year from now, probably."
Oh my. Either a lot is gonna be done fast, or the final version will be quite the disappointment.
I obviously mean a disappointment in comparison to the current version, but I was hoping it would be taken far. At the current pace, I can hardly imagine a good, long, intricate campaign in the next year.

Neat looking new map there, but it looks like there's some floating debris problems. I wonder if that will be in B23? And I wonder when that will be coming, but that goes without saying.


Tue Apr 21, 2009 10:20 pm
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Post Re: GDC09: CC presentation.
Data wrote:
the final version, when it comes out, which is about a year from now, probably.

This probably means "In at least three decades". You forget "Next weekend" meant "Three months from now" for b22.


Tue Apr 21, 2009 10:24 pm
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Post Re: GDC09: CC presentation.
In game map? You mean the campaign menu? Or the ingame beacons in campaign?


Tue Apr 21, 2009 10:26 pm
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Post Re: GDC09: CC presentation.
That wasn't Data explaining the game, but that new level looks cool.


Tue Apr 21, 2009 11:19 pm
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Post Re: GDC09: CC presentation.
zalo wrote:
That wasn't Data explaining the game, but that new level looks cool.


:)

*cough*grasslands*cough*

Data knows about the floating debris thing, he's working on it.


Wed Apr 22, 2009 7:47 am
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Post Re: GDC09: CC presentation.
Duh102 wrote:
Data wrote:
the final version, when it comes out, which is about a year from now, probably.

This probably means "In at least three decades". You forget "Next weekend" meant "Three months from now" for b22.


Yeah, I was gonna post about that.
Jesus Christ.. "in about a year".

I will be surprised if a b24 comes out before 2010.


Mon Apr 27, 2009 1:01 pm
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Post Re: GDC09: CC presentation.
Since when do people confuse a year and the next year? A year simply means 365 days from some time. GDC was in March; so having the game roughly done by NEXT MARCH is not exactly unlikely.

So in summary shut the hell up people, Data'll have it done when it's done.


Mon Apr 27, 2009 3:07 pm
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Post Re: GDC09: CC presentation.
The only reason why it's taken so long from till now was because he was making a game engine from scratch.

Now that the engine is (probably) complete, the work on everything else should start.


Tue Apr 28, 2009 4:25 pm
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Post Re: GDC09: CC presentation.
Not quite, he still has to update it with attaching lua scripts.


Tue Apr 28, 2009 4:36 pm
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Post Re: GDC09: CC presentation.
By the looks of what Numgun's done with his BW stuff, the Lua for weapons seems nearly done.


Tue Apr 28, 2009 4:46 pm
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Post Re: GDC09: CC presentation.
Hopefully. Anyway, why don't we get a demo or something? Superweapons would be nice if the ypsilon beam homed :P


Tue Apr 28, 2009 5:00 pm
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Post Re: GDC09: CC presentation.
The b's are demos. A demonstration of what Cortex will be when it's finished.


Tue Apr 28, 2009 6:10 pm
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Post Re: GDC09: CC presentation.
That map changed my face from :) to :shock: .

As said many times before *caugh* Warman_333 *caugh* B23 cant come soon enough.

Also, was that Data giving the demonstration? the youtube coments were saying it wasnt. :???:


Wed Apr 29, 2009 1:53 am
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