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RyaWolf
Joined: Sat Apr 05, 2008 11:54 pm Posts: 116 Location: In your basement
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IGF build
Well, I got the new IGF build from the IGF page, and heres a picture for some gameplay Note i am in skirmish mode.
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Tue Mar 03, 2009 1:06 am |
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ss2man44
Joined: Fri Dec 08, 2006 2:49 am Posts: 130 Location: In a house.
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Re: IGF build
Yes, and it's automatically registered under an IGF-only E-Mail, so it's basically a free full version.
However, I'm not sure how long that key will last, so get it while it's hot.
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Tue Mar 03, 2009 1:16 am |
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RyaWolf
Joined: Sat Apr 05, 2008 11:54 pm Posts: 116 Location: In your basement
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Re: IGF build
I already have a real copy, so i guess im fine (I hope.)
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Tue Mar 03, 2009 1:16 am |
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ss2man44
Joined: Fri Dec 08, 2006 2:49 am Posts: 130 Location: In a house.
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Re: IGF build
If you have your own key, you should be fine.
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Tue Mar 03, 2009 1:17 am |
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Solace
Joined: Sun Jun 10, 2007 2:05 am Posts: 426
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Re: IGF build
Huh, bit weird you could just download the full version like that... although since it's going to be an outdated version pretty soon, I guess it doesn't matter too much? Or else igf screwed up big...
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Tue Mar 03, 2009 1:24 am |
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Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
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Re: IGF build
RyaWolf wrote: new IGF build How did I miss this before? DLing now. So, it's got the arrow thing, but are there any new missions/features implemented? Weapon fire delay? Presets? Not recognizing that gun the brain bot is holding... Oh, I suppose I can wait for my own answers in like five minutes. Faster! Mush! *smacks modem*
Last edited by Azukki on Tue Mar 03, 2009 2:07 am, edited 1 time in total.
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Tue Mar 03, 2009 1:59 am |
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ss2man44
Joined: Fri Dec 08, 2006 2:49 am Posts: 130 Location: In a house.
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Re: IGF build
I have it running right now and I can confirm that almost nothing has changed from the Mac build except...DUN DUN DUNNNNNN.... The buy menu bug has been fixed. No more crashes when you add something to your "cart"!
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Tue Mar 03, 2009 2:03 am |
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Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
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Re: IGF build
ss2man44 wrote: I have it running right now and I can confirm that almost nothing has changed from the Mac build except...DUN DUN DUNNNNNN.... The buy menu bug has been fixed. No more crashes when you add something to your "cart"! Oh. Weell it's got the mac build stuff for PC users that were too lazy to convert the mac build content. So that's something.Or does it? ... Nevermind. Just the brainbot and the arrowa. argh
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Tue Mar 03, 2009 2:11 am |
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ss2man44
Joined: Fri Dec 08, 2006 2:49 am Posts: 130 Location: In a house.
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Re: IGF build
Oh, well, at least the buy menu bug is fixed. That wasn't done in the Mac build.
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Tue Mar 03, 2009 2:23 am |
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RyaWolf
Joined: Sat Apr 05, 2008 11:54 pm Posts: 116 Location: In your basement
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Re: IGF build
Well, the brain bot can be picked up by a ship in skirmish so you could possibly develop two seperate bases for the bot.
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Tue Mar 03, 2009 2:28 am |
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ss2man44
Joined: Fri Dec 08, 2006 2:49 am Posts: 130 Location: In a house.
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Re: IGF build
Would Data mind if I reuploaded this build to somewhere other than FilePlanet?
I don't like FilePlanet.
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Tue Mar 03, 2009 2:37 am |
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W0w00t
Joined: Mon Jul 30, 2007 5:16 am Posts: 158
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Re: IGF build
The dumbasses at fileplanet put Cortex Commander. ♥♥♥♥ dumbasses can't read.
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Tue Mar 03, 2009 3:24 am |
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ss2man44
Joined: Fri Dec 08, 2006 2:49 am Posts: 130 Location: In a house.
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Re: IGF build
Heh, yeah, I noticed that, too.
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Tue Mar 03, 2009 4:11 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: IGF build
downloading now. im glad i pointed that out in the dev-log. it'll be nice to test if my stuff works on the build, and if any of the bugs i hate are gone. someone upload here for kudos.
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Tue Mar 03, 2009 4:24 am |
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gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
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Re: IGF build
This isen't as new as the mac build here is a list of missing and unchanged things. 1.the mac build has a ubercannon for the collation. 2.the mac build has REAL names for the ronin troops not numbers. 3.the collation flamers still suck. 4.I am not sure but I belive the pirate pistol was coded in the mac build.
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Tue Mar 03, 2009 4:51 am |
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