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mods for mac
http://45.55.195.193/viewtopic.php?f=4&t=13826
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Author:  sircooper45 [ Fri Feb 27, 2009 3:41 am ]
Post subject:  mods for mac

i am going to make this simple and brief. can you get mods for the mac version and if so how do you get them.[color=#0000FF][/color]

Author:  Disst [ Fri Feb 27, 2009 3:45 am ]
Post subject:  Re: mods for mac

yes. you can. but they have to be converted. i have never owned a mac so i have 0 idea how they work.

Author:  Duh102 [ Fri Feb 27, 2009 12:09 pm ]
Post subject:  Re: mods for mac

3POK_PHALE wrote:
yes. you can. but they have to be converted.

Not necessarily. Depends on if the mod relies on basegame content.
To be helpful, @sircooper, head on over to the mod releases section of this forum, download a suitable mod (for starters you should download a mod that has indeed been converted) and follow the installation instructions for mac. Those are about halfway down the post, a quote from 411570N3.

Author:  Bladecat4 [ Fri Feb 27, 2009 7:01 pm ]
Post subject:  Re: mods for mac

Most major mods now work on macs. I find that it's easier just to try them out. But don't use too many. My computer's still recovering from lag.

Author:  Geti [ Fri Feb 27, 2009 10:58 pm ]
Post subject:  Re: mods for mac

i assume you've been trying to install them the same way you would for windows. because that thread only has a small section on installing for mac, i'll quote that section here for ease.
Quote:
It would be nice if you updated the thread with mac installation...
1. Right click on Cortex Command application
2. Click "Explore Directory"/"Resources"/etc.
3. Move mod.rte to opened folder
4. Play

basically, extract it to the resources directory rather than "C:\Program Files\Data Realms\Cortex Command\"
please note you need to extract the mod for it to work. stuffit should expand any mod archive happily.

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