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Playing against a AI brain?
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Author:  Archer2338 [ Sat Dec 20, 2008 4:32 am ]
Post subject:  Playing against a AI brain?

Is there any way to play against an AI that has its own brain in a bunker somewhere? I know you can "sort" of do that by using two players, but then the second player wouldn't be able to reinforce itself with dropships unless I do it myself (ugh)...

So is there any way I can get the AI to build its own, or have me build the AI's bunker instead of mine at the start so I can try raiding a huge bunker complex or something?

Author:  TheLastBanana [ Sat Dec 20, 2008 6:00 am ]
Post subject:  Re: Playing against a AI brain?

Make yourself a map in the Scene Editor, but make all the stuff in it be on Team 1. Make sure to include a brain.
Then, run the map on skirmish mode, build your own base, and voila.

Author:  Roy-G-Biv [ Sat Dec 20, 2008 10:36 pm ]
Post subject:  Re: Playing against a AI brain?

Also, as a note.
Destroying the enemy brain placed on the scene on skirmish mode will not result in a win, unless you're in a
mission.

So in skirmish, even after destroying the brain, the AI will still keep spawning stuff.

Author:  Darlos9D [ Sun Dec 21, 2008 12:32 am ]
Post subject:  Re: Playing against a AI brain?

Roy-G-Biv wrote:
Also, as a note.
Destroying the enemy brain placed on the scene on skirmish mode will not result in a win, unless you're in a
mission.

So in skirmish, even after destroying the brain, the AI will still keep spawning stuff.

I suppose you can just pretend that you've won.

Author:  undertech [ Sun Dec 21, 2008 3:51 am ]
Post subject:  Re: Playing against a AI brain?

There should be a cheer function, like in C&C:Generals.

Author:  W0w00t [ Sun Dec 21, 2008 5:25 am ]
Post subject:  Re: Playing against a AI brain?

undertech wrote:
There should be a cheer function, like in C&C:Generals.

Cept you know.
Thats in mods.
I think. Okay fine I don't know what you mean :V

Author:  teh somebody [ Mon Dec 22, 2008 9:43 pm ]
Post subject:  Re: Playing against a AI brain?

I and I think we all hope at in the upcoming builds we could fight against an AI brain/bunker in skirmish...

Author:  robolee [ Mon Dec 22, 2008 10:36 pm ]
Post subject:  Re: Playing against a AI brain?

teh somebody wrote:
I and I think we all hope at in the upcoming builds we could fight against an AI brain/bunker in skirmish...


Actually, it used to be like that, but it was removed because nobody actually tried to kill the other brain (because it was so easy to actually destroy the other brain there was no point).

Author:  teh somebody [ Wed Dec 24, 2008 9:23 am ]
Post subject:  Re: Playing against a AI brain?

Now there is new AI. And a lot new maps. What about 2 skirmish gamemodes. Survival and Basewars (something like that).
So nobody would complain?

Author:  Roy-G-Biv [ Tue Dec 30, 2008 2:44 am ]
Post subject:  Re: Playing against a AI brain?

teh somebody wrote:
Now there is new AI. And a lot new maps. What about 2 skirmish gamemodes. Survival and Basewars (something like that).
So nobody would complain?

There are still people who could just modify something to be a mega-terrainraping-bullet-sprayer gun.
Just like in the old days.

robolee wrote:
Actually, it used to be like that, but it was removed because nobody actually tried to kill the other brain (because it was so easy to actually destroy the other brain there was no point).

Because activities.ini didn't exist back then, the AI could not use mod units unless you like, replaced the green clones, blue clones, weapons, and the robots with mods.

And players could use mods and have a near infinite arsenal.
And of course, mega-terrainraping-bullet-sprayer guns were used to easily win.

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