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Increasing crosshair range http://45.55.195.193/viewtopic.php?f=4&t=13035 |
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Author: | Chac [ Sat Dec 13, 2008 4:55 pm ] |
Post subject: | Increasing crosshair range |
Hey, this is a really shitty question that honestly only requires a very simple answer, you can close this afterwards. You know the yellow dots that act as a crosshair? Well, obviously with the sniper this one has farther reach than with say, the pistol. But say if i want my pistol to act like a sniper, what variable in the weapon's index do i edit to increase the reticule reach? there are some weapons that have very short range in my opinion, so it'd be really useful for me if i knew this. I frankly suck at modding, and tried guessing, but this only resulted in my Cortex Command exploding right into my face. |
Author: | Alenth Eneil [ Sat Dec 13, 2008 5:47 pm ] |
Post subject: | Re: Increasing crosshair range |
Sharp Range or Distance or something. |
Author: | smithno13 [ Sat Dec 13, 2008 5:47 pm ] |
Post subject: | Re: Increasing crosshair range |
Code wrote: SharpLength = 125 That is the aimrange for the standard pistol from base.rte. Find it in the code of any weapon to adjust your aim range. |
Author: | Chac [ Sat Dec 13, 2008 5:49 pm ] |
Post subject: | Re: Increasing crosshair range |
My thank is great, DRLans |
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