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 MAC BUILD IS OUT 
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Joined: Sat Mar 03, 2007 11:20 pm
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Post MAC BUILD IS OUT
http://www.datarealms.com/devlog/cortex ... x-is-here/
You heard me. Now run and DL it.


Tue Dec 09, 2008 12:12 pm
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Joined: Sun Mar 18, 2007 12:39 am
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Post Re: MAC BUILD IS OUT
Yay! No more mac build spam on the dev log!


Tue Dec 09, 2008 1:39 pm
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Joined: Tue Aug 26, 2008 6:09 pm
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I'll be sure to let you all know how well this runs.

Now that I have a reason to actually play this game.


Tue Dec 09, 2008 2:33 pm
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Joined: Wed Apr 30, 2008 10:10 am
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Location: Seattle, WA
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It runs smoothly and there are a few new weapons. I like the UberCannon, it's got a sort of scifi castle-crashers appeal to it. I haven't found a single bug yet.


Tue Dec 09, 2008 2:41 pm
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It is unfortunately just as hard to play on a macbook as it is a PC laptop.

Not that that is Data's fault.


Tue Dec 09, 2008 2:50 pm
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Joined: Sat Nov 29, 2008 9:11 pm
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It's great to have it on Mac. Only one problem so far: it doesn't appear to recognize my trackpad two-finger right-click on my Macbook when the game is full screen.

Wait, disregard that. It started working. >.>


Tue Dec 09, 2008 2:57 pm
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Joined: Sat Jan 13, 2007 11:04 pm
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Allen wrote:
It runs smoothly and there are a few new weapons. I like the UberCannon, it's got a sort of scifi castle-crashers appeal to it. I haven't found a single bug yet.


The entire Coalition weapons set is redone. I was wondering if Data did include them with this. Good thing he did. I hope you like the changes.


Tue Dec 09, 2008 7:50 pm
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Joined: Mon Aug 18, 2008 5:29 pm
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Heh , and were is the b23 ???


Tue Dec 09, 2008 7:58 pm
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Joined: Tue Dec 12, 2006 3:10 pm
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Delayed by the exciting and interesting and useful and great and cool and fine and nice and excellent and in all around A PERFECT Mac build.
Yeah I don't care.


Tue Dec 09, 2008 8:05 pm
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Joined: Tue Dec 09, 2008 9:01 pm
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Post Re: MAC BUILD IS OUT
It works beautifully on my macbook c2d.

Just one thing I don't know how to load the chip from Zombie cave to my dropship. How does this work can anybody explain? I am stuck!


Tue Dec 09, 2008 9:02 pm
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ichobi wrote:
It works beautifully on my macbook c2d.

Just one thing I don't know how to load the chip from Zombie cave to my dropship. How does this work can anybody explain? I am stuck!

Open the dropship doors and throw it in, or throw it on the ground and hover over it with the dropship doors open. The vehicles have a little "tractor beam" designated by the dotted yellow lines.


Tue Dec 09, 2008 9:07 pm
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Joined: Thu Jul 10, 2008 6:23 pm
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Post Re: MAC BUILD IS OUT
cambiogris wrote:
ichobi wrote:
It works beautifully on my macbook c2d.

Just one thing I don't know how to load the chip from Zombie cave to my dropship. How does this work can anybody explain? I am stuck!

Open the dropship doors and throw it in, or throw it on the ground and hover over it with the dropship doors open. The vehicles have a little "tractor beam" designated by the dotted yellow lines.

Or you could just open the doors and fly your guy holding the chip into the ship.


Tue Dec 09, 2008 9:55 pm
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Joined: Mon Dec 08, 2008 4:27 am
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OMG OMG OMG!!!!!!!!!!!!!!! I almost pissed my pants in excitement going to play right now.


Tue Dec 09, 2008 10:41 pm
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Joined: Sat Nov 03, 2007 9:44 pm
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Well yay for mac users.
And more relevant to my interests, requesting descriptions of the changes in content.


Wed Dec 10, 2008 12:32 am
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Joined: Mon Dec 08, 2008 4:27 am
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Post Re: MAC BUILD IS OUT
so yea. I've played and it doesn't recognize my usb mouses right click.
what should i do?


Wed Dec 10, 2008 12:37 am
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