Data Realms Fan Forums http://45.55.195.193/ |
|
The Flames http://45.55.195.193/viewtopic.php?f=4&t=12809 |
Page 1 of 1 |
Author: | Geti [ Tue Nov 25, 2008 2:51 pm ] |
Post subject: | The Flames |
Is Flame Ball 1 (found in pyro.ini) supposed to have a lifetime of 1500 and there was a typo? because it is flawless and awesome like that. the lifetime in my installation is 150. thought it was funny... one missing zero makes all the difference.. edit: not quite flawless, but you get the idea. better. |
Author: | Drone_Fragger [ Tue Nov 25, 2008 8:01 pm ] |
Post subject: | Re: The Flames |
...What? |
Author: | ppiksmada [ Tue Nov 25, 2008 9:16 pm ] |
Post subject: | Re: The Flames |
Get a gif of its application for those of us that don't code, or know what 1000 difference is in terms of lifetime. |
Author: | Geti [ Tue Nov 25, 2008 9:54 pm ] |
Post subject: | Re: The Flames |
hokai. if you installed by default go to C:\Program Files\Data Realms\Cortex Command\Base.rte\Effects\Pyro\Pyro.ini find (ctrl+f) "Flame Ball 1" add an extra zero to the "150" next to "LifeTime = ", making it 1500 1000 LifeTime is 1 second. this basically just makes flames come out of rockets and stuff more. getting a gif on my current CC would be pointless, as the deltatime is ~.03, which means the framerate would be ugly as ♥♥♥♥. if someone else could, that would be sweet though.. |
Author: | grenade [ Wed Nov 26, 2008 6:40 pm ] |
Post subject: | Re: The Flames |
Ok i should try that now . I would change it forever because it can change everything in my game . I'll just try it . Btw make your deltatime = 0.28 and realsimcap = 2.3 , because it dont stops your time and makes frame show less . |
Author: | Geti [ Wed Nov 26, 2008 9:47 pm ] |
Post subject: | Re: The Flames |
altering values like that makes things work very differently |
Author: | Hobbesy [ Sat Nov 29, 2008 12:31 am ] |
Post subject: | Re: The Flames |
There are all kinds of typos in vanilla CC. Take a look at the descriptions for some of the weapons, there are a lot of errors. |
Author: | Geti [ Sat Nov 29, 2008 2:32 am ] |
Post subject: | Re: The Flames |
i suppose, but this one should have been checked i think, what with it being used for every large vehicle splosion.. ahwell. i suppose it was a lot of content in a short amount of time. |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |