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Multiplayer http://45.55.195.193/viewtopic.php?f=4&t=1167 |
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Author: | Morbo! [ Sun Dec 24, 2006 12:44 am ] |
Post subject: | Multiplayer |
Are you lot thinking of making CC a LAN game? I don't like playing it split-screen. Anyway, if it's multiplayer, each team could compete for gold. There could be a Master controller, he orders the clones and stuff and controls the craft (dropships and such), and then the rest of the players control the clones. Then there could obviously be deathmatch and team deathmatch (With weapon pickups) and then Co-op (Every player defending one brain.) |
Author: | Joe Mikkel [ Sun Dec 24, 2006 1:03 am ] |
Post subject: | |
It's a good idea, but Data should finish making the game first. |
Author: | pippin50 [ Mon Dec 25, 2006 6:49 am ] |
Post subject: | |
Very true. You'd need other, bigger maps for more than two players... Hey joe I love the avatar *Fallout fanboy* |
Author: | Kaito [ Tue Dec 26, 2006 1:10 am ] |
Post subject: | |
good idea still i dont see this happening in a year or so |
Author: | naka [ Tue Dec 26, 2006 5:12 pm ] |
Post subject: | |
If there is LAN play, there could also be online play with Hamachi |
Author: | I am Drunkman [ Tue Dec 26, 2006 5:27 pm ] |
Post subject: | |
Online play would be good. |
Author: | Alenth Eneil [ Tue Dec 26, 2006 7:30 pm ] |
Post subject: | |
naka wrote: If there is LAN play, there could also be online play with Hamachi But online would be notably laggier. |
Author: | Nfsjunkie91 [ Tue Dec 26, 2006 8:59 pm ] |
Post subject: | |
Online play isn't that easy to implement in games. I'm sure we've ALL thought of it, but trying to get a successful multiplayer system into any game is hard. |
Author: | Metroid48 [ Wed Dec 27, 2006 9:46 pm ] |
Post subject: | |
Online play would definately be great, lagginess would depend on how the physics is decided. Like, everyone could do physics with the server double checking positions. But, as others said, the game should be finished first. |
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