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Invisible particles? http://45.55.195.193/viewtopic.php?f=4&t=11557 |
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Author: | FarvanTorna [ Mon Jun 23, 2008 12:37 am ] |
Post subject: | Re: Invisible particles? |
it is like 2 or 3 particles stuck in the air(my guess) I'm surprised that your guy explodes from such an inpact |
Author: | Brainwashed [ Mon Jun 23, 2008 12:47 am ] |
Post subject: | Re: Invisible particles? |
Hum... actually it can't be just two or three particles, because I shot it a few times (about twenty with an automated shotgun) and it was still there, only it had less particles forming it. And I think it exploded because I reduced the MPAM's resistance to make it less powerful. But thanks for the opinion anyway! |
Author: | Mind [ Mon Jun 23, 2008 1:30 am ] |
Post subject: | Re: Invisible particles? |
Well, if it had less particles than before it started, then I assume that you partially destroyed it. Btw, Use a more powerful weapon that will cover more area(like the drill) |
Author: | No_0ne [ Mon Jun 23, 2008 3:01 am ] |
Post subject: | Re: Invisible particles? |
It's been know that when you select a door in the BYOB mode and give it enough time to close (without actually placing it mind you), it will make an invisible block where it was. |
Author: | Brainwashed [ Mon Jun 23, 2008 3:44 am ] |
Post subject: | Re: Invisible particles? |
No_0ne wrote: It's been know that when you select a door in the BYOB mode and give it enough time to close (without actually placing it mind you), it will make an invisible block where it was. Ahh... then I'll be guessing that's what happenned, since I had been door-digging. :3 |
Author: | Azukki [ Tue Jun 24, 2008 5:17 am ] |
Post subject: | Re: Invisible particles? |
I'm guessing this has something to do with why actors collide so well with still doors. Maybe the doors make some kind of invisible terrain object from the atomgroup of the door while they are still, that collides with atomgroup objects, so you can shoot the door attachable, but walk on the terrain object, and it disappears when the door moves or gibs or whatever. Hmm... This gives me an idea... |
Author: | Tea [ Tue Jun 24, 2008 9:13 am ] |
Post subject: | Re: Invisible particles? |
Azukki wrote: Hmm... This gives me an idea... Please, do let us in on it. |
Author: | Azukki [ Tue Jun 24, 2008 8:29 pm ] |
Post subject: | Re: Invisible particles? |
An entire bunker made of nonmoving ADoor doors that can be gibbed into chunks rather than being terrain, but also can be walked around in and whatnot. But it's not working well, from what I tried. On a large scale they seem to collide very poorly, but I might be doing something wrong with the atomgroups. |
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