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Object Rotation http://45.55.195.193/viewtopic.php?f=4&t=10444 |
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Author: | Subiw [ Sat Mar 01, 2008 10:21 pm ] |
Post subject: | Object Rotation |
Is there any way to rotate objects, such as the doors module, in the scene editor or do I have to make a mod for doors facing the opposite way? (I apologize if this question has been asked before) |
Author: | TrouserDemon [ Sat Mar 01, 2008 10:29 pm ] |
Post subject: | Re: Object Rotation |
You'll need a mod I'm afraid. |
Author: | Subiw [ Sat Mar 01, 2008 10:35 pm ] |
Post subject: | Re: Object Rotation |
Ah well...Thanks anyways. |
Author: | TSRabbit [ Sun Mar 02, 2008 11:19 am ] |
Post subject: | Re: Object Rotation |
I'm hoping it'll find its way into the next few builds, as it would unclog the menu nicely. |
Author: | Leonidas [ Sun Mar 02, 2008 1:35 pm ] |
Post subject: | Re: Object Rotation |
It seems like it could be possible. I felt like a dummy when I realised I could determine the facing of a unit by holding the mouse button and dragging the cursor in the direction I wanted the unit to face. A similar positioning system of up, down, left, right could do it. Or sub-menus could be put in. The current mod present for more door positions suffers from poor cataloguing. |
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