After playing campaign mode for a while, lua scripts in UniTec seem to go crazy sometimes. - Weapon repairing leads to the actor having a different weapon after the 'swap'. - Actors' auto-healing sometimes stops. - The automatic recharging laser weapons stop automatically recharging. - Guns suddenly have a different amount of ammo and they recharge like the laser guns would.
These only happen after a map change/load, not during combat.
I wonder if other mods would be affected. Perhaps even vanilla stuff. Logic dictates that they should be.
Wed Jun 20, 2012 11:47 pm
Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
Re: B27 Bug Reports
Those are probably part of the MOID Limit issues, similar to the oddities I saw with Scouts shooting Lascannon Beams from their Sniper Rifles.
Thu Jun 21, 2012 12:42 am
Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
Re: B27 Bug Reports
A very simple script on the head of an actor is being entirely nonfunctional occasionally. It seems to start failing to run the script after playing campaign for a while, and continues until CC is restarted.
Code:
function Update(self) self.Frame = 2 print(self.PresetName) end
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Last edited by Azukki on Sun Jun 24, 2012 8:14 am, edited 1 time in total.
Fri Jun 22, 2012 7:22 am
xenoargh
Joined: Fri Dec 30, 2011 3:33 am Posts: 276
Re: B27 Bug Reports
I'm seeing similar issues; I think there's something going on with the multithreading where Lua's literally skipping stuff if it runs out of time.
You can probably address your issue by adding a timer with a math.random to offset it back and forth a sim frame.
Fri Jun 22, 2012 5:36 pm
Galacticruler
Joined: Sat Oct 15, 2011 4:19 pm Posts: 322
Re: B27 Bug Reports
im not sure how plausible this is....but i think CC is running TOO fast and is causing speed lag on my PC(b27)
Sat Jun 23, 2012 1:49 am
Lionel
Joined: Sun Jun 10, 2012 2:44 am Posts: 14
Re: B27 Bug Reports
When I place soldiers in a bunker, they almost invariably spawn in 'patrol' mode, causing them to waltz happily away from nearby weapons drops, fall down steep shafts that their puny, heavy soldier boosters can't get them up out of, and generally go about causing all sorts of havoc in my base.
Also, don't know if it qualifies as a 'bug', but I hear theres some kind of update with the Techion faction and bug fixes - but I don't see any clear cut instructions on how to get it?
Sat Jun 23, 2012 9:18 am
Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
Re: B27 Bug Reports
You can get it through the DRL licensing download, but not through the HIB download page, from what I saw when I looked for it. If it's B27 and 42.7mb, it has the Techion bits.
Sun Jun 24, 2012 9:45 pm
Puzzlecat
Joined: Mon Jun 25, 2012 11:17 am Posts: 1
Re: B27 Bug Reports
I'm not sure if this is supposed to be happening but my HIB download of b27 is missing all the Techion stuff. I know that the downloads off of DRL have the Techion stuff because a friend of mine has it. I've also noticed a difference in size of the installers between the HIB and DRL ones.
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