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piipu
Joined: Mon Jun 30, 2008 9:13 pm Posts: 499 Location: Finland
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Re: So yeah, Build 23's up.
faster mirrorThat's like 10 times faster. Windows version.
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Wed May 13, 2009 6:41 pm |
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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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Re: So yeah, Build 23's up.
Why did Data say that the / key was the new console key? It's still the [~] key for me.
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Wed May 13, 2009 6:51 pm |
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Rocksonic
Joined: Sat Jan 10, 2009 1:55 am Posts: 75
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Re: So yeah, Build 23's up.
Enough bickering, kids.
And back on topic...
Mac DL works now. : )
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Wed May 13, 2009 6:53 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: So yeah, Build 23's up.
And...the mac build's up. I'd just like to take this opportunity to say how much I love anyone with the sign of 'Engineer' below their avatars.
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Wed May 13, 2009 7:05 pm |
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tea
Joined: Sun May 10, 2009 3:19 pm Posts: 24
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Re: So yeah, Build 23's up.
I think the best part of this will be the mods.
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Wed May 13, 2009 7:11 pm |
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Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
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Re: So yeah, Build 23's up.
What of the variables have changed? And are there any new ones?
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Wed May 13, 2009 7:15 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: So yeah, Build 23's up.
All the mods seem to load fine.
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Wed May 13, 2009 7:18 pm |
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saltydog81
Joined: Sat Apr 11, 2009 6:28 am Posts: 99 Location: Whidbey Island, Wa
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Re: So yeah, Build 23's up.
i was excited to see build 23 was up today, but i have not checked it out yet when i loaded it i got an error (can not find concrete fill2) so I'm downloading again, wish me luck *edit* I just realized i have seen that error before... its because of the map pack i have it requires a activities edit if i remember right. anyway once i pulled the folder out it worked
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Wed May 13, 2009 7:25 pm |
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FoboslC
Joined: Fri Jan 09, 2009 6:00 pm Posts: 31
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Re: So yeah, Build 23's up.
WEll it doesnt work for me. Just hangs up after it loads last .ini file
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Wed May 13, 2009 7:34 pm |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: So yeah, Build 23's up.
Glad to know the Lua stuff is appreciated. Are there any problems with it? If there's a glitch or something, let me know here, I want to have it fixed for the next release.
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Wed May 13, 2009 7:37 pm |
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saltydog81
Joined: Sat Apr 11, 2009 6:28 am Posts: 99 Location: Whidbey Island, Wa
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Re: So yeah, Build 23's up.
pull all your mods out then try it
@ thelastbanana I love it, you guys did a great job I will let you know if I find any problems
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Wed May 13, 2009 7:41 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: So yeah, Build 23's up.
Aw bugger, my newer version of pointy mountain terrain didnt make it. : <
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Wed May 13, 2009 7:52 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: So yeah, Build 23's up.
About those mission scenes; I take it they're temporary fillers? I find the randomly thrown around bunker pieces rather unsettling. @numgun: Have you read my pm already? I am really in a pinch here. Tried everything. It doesn't make sense. Something really important has changed from B22.
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Wed May 13, 2009 8:21 pm |
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NeoSeeker
Joined: Tue Jul 24, 2007 1:13 am Posts: 1183 Location: eating sock's face like a cupcake
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Re: So yeah, Build 23's up.
oh god i just came.
once again it was released just as i gave up, i'm astounded. thank you
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Wed May 13, 2009 9:28 pm |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: So yeah, Build 23's up.
Not to ♥♥♥♥♥ but...
YOUR SHELLS.
THEY BE TOO DAMN HEAVY.
Attachments:
ScreenDump001.bmp [ 900.05 KiB | Viewed 2782 times ]
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Wed May 13, 2009 9:44 pm |
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