Author |
Message |
Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
|
Re: CONTENT TWEAK THREAD
Grif wrote: Holy ♥♥♥♥ for the umpteenth time people this IS NOT a thread for new engine features or new gameplay features or new features of any kind.
It is a thread for CONTENT TWEAKS.
That is why the title of the thread is CONTENT TWEAKS.
As in, SMALL CHANGES (tweaks!) that are made to the base game data (content!)
READING COMPREHENSION, FOLKS.
|
Fri May 07, 2010 4:18 pm |
|
|
411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
|
Re: CONTENT TWEAK THREAD
Grif wrote: Holy ♥♥♥♥ for the umpteenth time people this IS NOT a thread for new engine features or new gameplay features or new features of any kind.
It is a thread for CONTENT TWEAKS.
That is why the title of the thread is CONTENT TWEAKS.
As in, SMALL CHANGES (tweaks!) that are made to the base game data (content!)
READING COMPREHENSION, FOLKS. EDIT: Ninja'd
|
Fri May 07, 2010 5:54 pm |
|
|
hax
Joined: Tue Aug 11, 2009 2:42 am Posts: 321 Location: On an iceberg typing away...
|
Re: CONTENT TWEAK THREAD
Is larger text a content tweak?
|
Fri May 07, 2010 10:47 pm |
|
|
TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
|
Re: CONTENT TWEAK THREAD
Technically, yes, but it would require a redesign of the GUI to accommodate it. That's what the 2x view is for.
|
Sat May 08, 2010 12:00 am |
|
|
Skullfalker
Joined: Tue Mar 30, 2010 2:46 pm Posts: 9
|
Re: CONTENT TWEAK THREAD
I find that during intense games when there is fair amount of actors on the field, my actors/BRAIN start to self destruct, they can not pick up weapons and weapons instantly break when the games starts. I would love it if I could just have as many soldiers on the feild as possible without these problems. Thanks
|
Fri May 14, 2010 3:28 am |
|
|
TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
|
Re: CONTENT TWEAK THREAD
This is a limitation of the game that's there on purpose. Data has said he may double the limit for items and actors, but it will take a lot of rewriting. As well, that isn't content, that's the engine itself.
|
Fri May 14, 2010 4:43 am |
|
|
dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
|
Re: CONTENT TWEAK THREAD
I think the annihilator needs a slower round, the bullet shoots way too fast for the user to see the "Thick satisfying laser beam".
Sorry if this was already mentioned, i did not feel like reading the past 37 pages.
|
Fri May 14, 2010 4:50 am |
|
|
alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
|
Re: CONTENT TWEAK THREAD
I think dummies need a stylistic rework. I simply play with the glows off, and for the most part, that works. It seems to me that dummies would use kinetic (stuff like the revolver cannon) weapons instead of plasma rifles.
|
Fri May 14, 2010 4:30 pm |
|
|
Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
|
Re: CONTENT TWEAK THREAD
alphagamer774 wrote: I think dummies need a stylistic rework. I simply play with the glows off, and for the most part, that works. It seems to me that dummies would use kinetic (stuff like the revolver cannon) weapons instead of plasma rifles. Wow, way to homogenize the already extremely similar factions. I think that the Dummies need to use energy weapons exclusively; people with truly horrid computers be damned.
|
Fri May 14, 2010 7:01 pm |
|
|
Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
|
Re: CONTENT TWEAK THREAD
Would be fun with force based weaponry, like, directed impulse grenade in a gun.
|
Fri May 14, 2010 7:03 pm |
|
|
alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
|
Re: CONTENT TWEAK THREAD
Contrary wrote: alphagamer774 wrote: I think dummies need a stylistic rework. I simply play with the glows off, and for the most part, that works. It seems to me that dummies would use kinetic (stuff like the revolver cannon) weapons instead of plasma rifles. Wow, way to homogenize the already extremely similar factions. I think that the Dummies need to use energy weapons exclusively; people with truly horrid computers be damned. I wasn't talking about preformance, I just simply think that the whitebots, Browncoats, Blackbots ect... should have energy weapons. Crash test dummies seem to make me think sledgehammers and staple guns.
|
Fri May 14, 2010 11:19 pm |
|
|
dogeddie
Joined: Mon May 10, 2010 3:17 pm Posts: 10
|
Re: CONTENT TWEAK THREAD
TheLastBanana wrote: Technically, yes, but it would require a redesign of the GUI to accommodate it. That's what the 2x view is for. sorry, but what is 2X view and how do I access it?
|
Fri May 21, 2010 5:41 pm |
|
|
Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
|
Re: CONTENT TWEAK THREAD
Hit the "Go 1x windowed" option in the options page, and after it's done, the same button will then say "Go 2x windowed".
|
Sat May 22, 2010 12:33 am |
|
|
Collective
Joined: Wed Mar 03, 2010 11:29 pm Posts: 122
|
Re: CONTENT TWEAK THREAD
I want the AI to use sniper rifles like sniper rifles instead of assault rifles. As in, actually using the scope to target enemies from far away instead of just when they get into their sight.
|
Mon May 31, 2010 10:43 pm |
|
|
Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
|
Re: CONTENT TWEAK THREAD
That's related to AI and not content, read the OP please. We'll be able to do that once we have proper AI scripting in any case.
|
Tue Jun 01, 2010 12:38 am |
|
|
|