Does the AI try to avoid death hotspots, or line of fire?
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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Re: Does the AI try to avoid death hotspots, or line of fire?
I'm having a hard time seeing them "smart". I'm wondering why they stand there and point a gun at me while I pull the trigger of my hi-laser rifle... Taking cover only delays their death... Maybe... They have fear...
I wish there was a "hate-list", as you control one unit, and kill more, it goes up the hate-list, the target switches to the guy you are controlling...
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Wed Nov 12, 2008 5:18 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Does the AI try to avoid death hotspots, or line of fire?
The AI is one tough nut to crack. I had a long bunker with a single winding tunnel and a Brain at the end, with guards posted at every bend. It was easy at first, shooting off the clones head as they poped into the entrance. Infact, I was so focused on the incoming Rocket soldiers that when I had relized a squad of Ronin and Coalition had tunneled into a segment of the passage and had already lead their army inside. Luckily, I had one soldier guarding the brain, and managed to pick them off one by one untill my base was clogged with bodies, including a few brave souls of my own team who tried to fend off the invaders. It was a bad victory, costing me around 2000 gold to replace all the troops and repair the bunker modules, while also killing more of the enemy.
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Wed Nov 12, 2008 6:39 am |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Does the AI try to avoid death hotspots, or line of fire?
I don't get it. The AI in CC is akin to Clear Sky's:
Sometimes it does exactly what it's supposed to, or act smart, taking cover, etc. but sometimes it just stands there, completely forgetting it's at war.
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Thu Nov 13, 2008 1:22 am |
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CandleJack
Joined: Sun May 18, 2008 8:30 am Posts: 732
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Re: Does the AI try to avoid death hotspots, or line of fire?
venn177 wrote: I don't get it. The AI in CC is akin to Clear Sky's:
Sometimes it does exactly what it's supposed to, or act smart, taking cover, etc. but sometimes it just stands there, completely forgetting it's at war. Maybe they're just taking a moment to appreciate how awesome the world of Cortex Command is.
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Thu Nov 13, 2008 1:42 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Does the AI try to avoid death hotspots, or line of fire?
CandleJack wrote: venn177 wrote: I don't get it. The AI in CC is akin to Clear Sky's: Sometimes it does exactly what it's supposed to, or act smart, taking cover, etc. but sometimes it just stands there, completely forgetting it's at war. Maybe they're just taking a moment to appreciate how awesome the world of Cortex Command is. They could be trying to think of a genuis plan to destroy the enemy brain. Or trying to bait an unsupecting player into a trap. The AI can be unpredictable, which makes the game fun.
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Thu Nov 13, 2008 2:33 am |
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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Re: Does the AI try to avoid death hotspots, or line of fire?
Hrm. So I expect that the AI coalition with the rocket launcher that is behind me to continue stupidly marching towards my brain. I'm finishing the AI's in front of me, with a high power machine gun, their gibs fly to that Coalition's direction, it see it, turns around, dives and unloads a couple of rockets towards me.
Steps: 1) Rocket knocks of machine gun. 2) My guy pulls out a grenade. 3) Second rocket hits grenade. 4) Grenade Explodes. 5) Other grenades in my inventory explode. 6) Dead robot.
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Thu Nov 13, 2008 2:47 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Does the AI try to avoid death hotspots, or line of fire?
yay! i love that scene, it happens quite a lot now. the rocket launcher owns hard. i dont like how the AI aim is so jittery though, and then just randomly fires. i suppose that gets the whole "innacuracy" thing going, but eh.
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Thu Nov 13, 2008 4:14 am |
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undertech
Joined: Tue Nov 11, 2008 8:26 am Posts: 202 Location: Near Aloha
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Re: Does the AI try to avoid death hotspots, or line of fire?
That's what you get when you don't put conscripts through proper boot camp. But the Coalition needs bodies, and fast...
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Thu Nov 13, 2008 2:36 pm |
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Darlos9D
Joined: Mon Jul 16, 2007 9:50 am Posts: 1512 Location: Tallahassee, FL
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Re: Does the AI try to avoid death hotspots, or line of fire?
Maybe they're shaking cuz their... uh, scared?
Wait, that makes no sense, they're brainless. Or more specifically, they all have the same brain, (mostly) safe in a bunker.
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Thu Nov 13, 2008 3:38 pm |
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Aspect
Joined: Mon Apr 28, 2008 1:35 am Posts: 383
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Re: Does the AI try to avoid death hotspots, or line of fire?
maybe the brain in the bunker is scared because all his troops are getting pwned by 1 guy out in the field by himself. Also, the AI always did that, it was just harder to tell because they never actually aimed at you.
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Fri Nov 14, 2008 1:31 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Does the AI try to avoid death hotspots, or line of fire?
i know it has, and its always annoyed me. and heheh, the AI shouldnt be as scared anymore, it can actually shoot for itself.
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Fri Nov 14, 2008 9:06 am |
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firecrystal
Joined: Thu Dec 28, 2006 12:47 am Posts: 40
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Re: Does the AI try to avoid death hotspots, or line of fire?
The AI needs to learn that scope-aiming is not the only way to fire, especially when I'm up in their face with a powerful weapon.
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Sun Dec 07, 2008 4:35 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Does the AI try to avoid death hotspots, or line of fire?
the AI needs to pick better drop-zones, i've built bases and the AI never gets TO my base because there on the far side of the map, and taking the LONG way around.
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Sun Dec 07, 2008 1:11 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Does the AI try to avoid death hotspots, or line of fire?
or, they drop above your base and are swarmed with bullets..
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Sun Dec 07, 2008 11:28 pm |
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Manticore
Joined: Tue Nov 18, 2008 1:03 am Posts: 342 Location: Spathiwa
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Re: Does the AI try to avoid death hotspots, or line of fire?
i would like it if data made more than one ai as a new variable for an actor.(fearless zombies, and pants pooping ronins.)
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Tue Dec 30, 2008 4:43 am |
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