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 Epic CC moments 
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Joined: Mon Oct 06, 2008 2:04 am
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Post Re: Epic CC moments
The Fishbowl.
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Complete with feeding tower to make sure your fish have a healthy diet of grenades and lead.

From my thread in Mod Releases: viewtopic.php?f=61&t=15347


Mon Jun 15, 2009 12:34 am
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Post Re: Epic CC moments
Latest brand of epic:
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It's still spinning, but I stopped making the GIF because it takes so long.


Wed Jun 17, 2009 3:14 am
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Joined: Sat Nov 03, 2007 9:44 pm
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Location: Flint Hills
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Nah that's old.
Real old.
B13 old.

Image
PEELING OUT STEAMROLLER STRIP MINING WHEEL VEHICLES, HOWEVER,
ARE NOT :twisted:

Still in beta but I love it already.
Future features may include: release, decent appearance, standalone uncontrollability[make it a true vehicle], nonspecific controls[work with gamepads etc], boost mode, exit/reentry, breakaway design, ability for pilot's weapons use, special turrets made for it, inventory storing, and other neat stuff I think of or am suggested.


Wed Jun 17, 2009 1:38 pm
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Post Re: Epic CC moments
Actually we had a steamroller strip mining vehicle in B13 as well
It looked just with better graphics

As in actually a guy driving a giant wheel instead of a floating brainbot in a ring of hay


Wed Jun 17, 2009 5:52 pm
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Oh right, that...
But it's not a vehicle in my book if the pilot is built-in.
And his had minimal terrain damage, it wasn't meant for strip mining.
And it was too fast and not crushy enough to be a steamroller.
And it didn't peel out.
It was a wheel though.

Like I said, mine's still beta, and that's a placeholder sprite I'm using just for functionality. When done, you'll actually be standing in a thing at controls etc.

Mine's already a smoother drive, since it's not limited by emitters.
And in newer builds I theorize his would have game breaking problems with autoscuttle.


Dual wielding? Pfft. That's soo last year. Quad wielding is where it's at. One [?] man firing squad.
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The cluster of mags falling when you reload is my favorite part for some reason.


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Dropping your instantly resupplied weapons into the path of a high velocity enemy is a tactic that could only be successful in Cortex Command.


Last edited by Azukki on Sun Jun 21, 2009 5:16 pm, edited 2 times in total.



Wed Jun 17, 2009 11:51 pm
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Post Re: Epic CC moments
Flammablezombie wrote:
Shook's 0division cannon, fire from the place where I landed my rocket. This is what's left of the cave at the other end:


:O (but the size of shoop's mouth)

DO WANT!


Fri Jun 19, 2009 9:02 pm
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Post Re: Epic CC moments
Quote:
Bow down to Vishnu or be shot four times at once.


Where can I get that?


Fri Jun 19, 2009 11:53 pm
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Post Re: Epic CC moments
Areku wrote:
Someone, I think it was Solace, once wrote:

"Don't throw the grenade back: wait until it explodes and then throw the explosion back."

What I meant was, with the psy power, if you grab a granade and it goes off, it'll black-hole-like contain all the particles, which you can then psy-throw at someone in a shotgun-fireball like blast. :P Lemme get a pic of it...

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And yes, stop powers are also fun. ^^

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Sat Jun 20, 2009 1:11 am
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You guys really took a dump on my favorite thread.

Too many shitty gifs and non-pic-posts.


Sat Jun 20, 2009 2:42 am
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Joined: Fri May 29, 2009 10:53 am
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Post Re: Epic CC moments
so you feel the need to add to the non-pix-posts list?


Sat Jun 20, 2009 6:09 pm
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Post Re: Epic CC moments
Bit of toying with C4 spray(oh, the destroyed unit was one of lafe's uber units)
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Sat Jun 20, 2009 6:28 pm
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Post Re: Epic CC moments
Modern art, anyone?

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Sat Jun 20, 2009 8:01 pm
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Super stealthy kamikaze crab.
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That's the only use I was able to come up with for these little guys...


Sat Jun 20, 2009 8:20 pm
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IceSilver wrote:
so you feel the need to add to the non-pix-posts list?


http://en.wikipedia.org/wiki/Pot_callin ... ttle_black


Sat Jun 20, 2009 9:01 pm
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this is what happens when a train hits a dropship full of explosives :lol:

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Sat Jun 20, 2009 10:54 pm
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