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Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
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Re: So, official orders from devs
Dummy weapons need fixing. The annihilator doesn't annihilate, the destroyer doesn't do any damage and the repeater is pretty bad.
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Sat Aug 29, 2009 11:19 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: So, official orders from devs
Roon3 wrote: Dummy weapons need fixing. The annihilator doesn't annihilate, the destroyer doesn't do any damage and the repeater is pretty bad. i agree. anihallator needs more explosion at where it hits, and the destroyer needs a major buff in some way. the repeater fits support, it just needs better effects and something more novel about it.
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Sat Aug 29, 2009 11:12 pm |
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Megakiller
Joined: Mon Aug 10, 2009 2:11 am Posts: 5
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Re: So, official orders from devs
or oyu could decrease their cost. Drastically. Anyway, browncoats: make them more armored, dreadnaughts do better than them at taking damage. dummies:decreas cost or make better at taking ballistics to the neck, a shot there can make the dummie's head pop off
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Sun Aug 30, 2009 12:46 am |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: So, official orders from devs
The annihilator is great, I just wish there was some sort of indication when it's ready to fire again. The destroyer is good in hallways an against bots. Bouncing the projectile off walls is exceptionally effective vs turrets and other stationary fortifications.
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Sun Aug 30, 2009 1:08 am |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: So, official orders from devs
The Annihilator is awful. Weak, short clip size, terrible for cost. Destroyer is just odd. The projectile is horribly slow, and rarely kills someone unless they are near the ball for almost the whole shot. The ball also shoots up vertically into the air and goes into orbit after awhile, which is just stupid. I personally like the Repeater, the shots that connect hit multiple times after they impact. Should have a little more stuff done to it though.
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Sun Aug 30, 2009 1:35 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: So, official orders from devs
Megakiller wrote: or oyu could decrease their cost. Drastically. Anyway, browncoats: make them more armored, dreadnaughts do better than them at taking damage. This is in the works. Or finished whatever. dummies:decreas cost or make better at taking ballistics to the neck, a shot there can make the dummie's head pop off Why should they decrease cost on dummies? They are better than coa heavy, so why not just up the price on them?
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Sun Aug 30, 2009 7:21 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: So, official orders from devs
Quote: why do people respond to other people inside their own quote boxes in horrible colors that really doesn't make any sense at all I'm afraid
you see there's this amazing thing called a regular post. you quote whoever you're responding to, and then JUST WRITE WHAT YOU WANT TO SAY
no ♥♥♥♥ colorquotation in eyestrain blue necessary
you ♥♥♥♥ idiot
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Sun Aug 30, 2009 7:29 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: So, official orders from devs
Grif wrote: Quote: why do people respond to other people inside their own quote boxes in horrible colors that really doesn't make any sense at all I'm afraid
you see there's this amazing thing called a regular post. you quote whoever you're responding to, and then JUST WRITE WHAT YOU WANT TO SAY
no fudge colorquotation in eyestrain blue necessary
you fudge idiot I C WAT U DID THERE! Yeah, but the color quote thing is very annoying, and that shade of blue burns my soul.
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Sun Aug 30, 2009 7:42 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: So, official orders from devs
Hey, i'm trying to destroy peoples eyes here.
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Sun Aug 30, 2009 8:07 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: So, official orders from devs
But by revealing your plot, you have rendered it useless! I win again! Me-1 Lizard-0
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Sun Aug 30, 2009 8:23 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: So, official orders from devs
ITT no new ideas. Also, one point only means youve won once.
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Sun Aug 30, 2009 9:03 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: So, official orders from devs
Yes, and what an amazing 15 minutes it was...I'm gonna go change my pants...
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Sun Aug 30, 2009 9:31 am |
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Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
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Re: So, official orders from devs
15 headshot entry damage is ridiculously low for the unarmored Ronin. They should at least take 30. And exit wounds should do another 50.
Coalition headshots can stay low since they have masks that might be some kind of awesome armor, but Ronin are supposed to be the unarmored human bunch. I can understand a little exaggerated resilience for gameplay purposes, but it should only take a few if not one small bullet/s in the cranial cavity to drop one. Even if their brain has been replaced, in the case of the cheap Ronin, it was probably replaced with something vital and somewhat fragile.
Last edited by Azukki on Sat Sep 05, 2009 3:00 am, edited 1 time in total.
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Sun Aug 30, 2009 8:55 pm |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: So, official orders from devs
^>:C Someone better make the Ronin like, 20 oz cheaper, then. Or I think that they should have an actual chest plate. It's on the sprite, but it doesn't help much.
No I like the Annihilator and the Destroyer. It's dps may not be as high as the Nailer Cannon or Repeater, but the amount of damage/amount time you expose yourself is good.
Attachments:
File comment: LOOK HE HAS A CHESTPLATE
Dafredy.PNG [1.07 KiB]
Not downloaded yet
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Sun Aug 30, 2009 10:07 pm |
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ZevN47
Joined: Fri Mar 13, 2009 2:31 am Posts: 217 Location: Earth... I think
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Re: So, official orders from devs
Um... completely off topic from what everyone else is talking about ronin and such. I would enjoy cooler blood effects like in NovaMind. Also when you get a headshot the head should gib but have the spurting blood like in novamind I made a coalition soldier do this so don't tell me its impossible oh and due to the fact that all the current soldiers have to have some kind of blood I was thinking maybe dummies could bleed oil or something and the more hurt something is the slower they go and the less they can sharp aim Also more armor and bigger units I would like to see some Giant units that crush anything but have weak points to keep it balanced (neck, face, jetpack, back of head, etc) lastly I was thinking about cool ways dummies can die and I thought of Dummie Electrical Overload. Basically its where you hit a dummy with some kind of electricity gun and they glow a bunch then expload with a bunch of eye rape. thats it!
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Mon Aug 31, 2009 4:01 pm |
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