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 B25 first impressions 
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DRL Developer
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Joined: Tue Jul 27, 2004 8:02 pm
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Post Re: B25 first impressions
excellent feedback and points! Especially the crash dump is helpful - can you explain under which circumstance that happened? The last autosave should be shortly before so you might be able to reproduce it. If so, please paste the metagames.rte/autosave.ini and explain exactly what to do to make it crash again pls!


Sun Aug 07, 2011 12:41 pm
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Joined: Sat Dec 18, 2010 1:14 am
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Post Re: B25 first impressions
unfortunately i didn’t try the campaingn, because i lack friends interested in this. my friends just play FPSs and RTSs. and assassin’s creed.

what i noticed, though, is that it doesn’t give you explanation what to do; i scanned the terrain several times with different budgets, trying to actually get into the fight before i noticed that you have to click the button in the lower right corner yet another time.

the new AI is good, it wasted me once when i didn’t bring ai reinfocements to the surface.


Sun Aug 07, 2011 5:13 pm
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Post Re: B25 first impressions
Robot 2's jetpack sucks. The homing missile launcher doesn't work now. Menus take up half the screen. :grin:


Sun Aug 07, 2011 7:20 pm
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Post Re: B25 first impressions
Emogotsaone wrote:
The homing missile launcher doesn't work now.

Yes it does, just aim with the 90 degrees above where you're looking.


Sun Aug 07, 2011 7:35 pm
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Post Re: B25 first impressions
I got the game after B25 so I have no idea what it was like before.

From what I read, the jetpack got nerfed or something, but it doesn't seem that bad when I played.

Game is looking good so far at least.



Sun Aug 07, 2011 10:50 pm
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Post Re: B25 first impressions
He will never ever add multiplayer to the game, at least not over internet.


Sun Aug 07, 2011 11:05 pm
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Post Re: B25 first impressions
Actually It's been done on b23 and 24(I think?).


Sun Aug 07, 2011 11:25 pm
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Post Re: B25 first impressions
alphagamer774 wrote:
Actually It's been done on b23 and 24(I think?).

Yeah, I thought I saw a map called "Multiplayer Deathmatch" working only on b24, which is why I asked if he would ever think of adding it officially.


Sun Aug 07, 2011 11:32 pm
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Post Re: B25 first impressions
That's not what I said. He will never implement multiplayer in the game.


Sun Aug 07, 2011 11:54 pm
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Post Re: B25 first impressions
joost1120 wrote:
That's not what I said. He will never implement multiplayer in the game.

I read your post, and decided "Oh, ok" then I responded to the other guys post.

I don't need to respond to a post to read it.


Mon Aug 08, 2011 12:02 am
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Post Re: B25 first impressions
I wasn't even talking to you.


Mon Aug 08, 2011 12:39 am
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Data Realms Elite
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Post Re: B25 first impressions
Well, first run on B25, and there are two things that instantly caught my eye:

1)The AI is not an idiot. If a soldier has a sniper rifle, it will actually kill guys from a distance instead of waiting for the enemies being on its face.

2)The mine and mine disarmer are awesome.


Mon Aug 08, 2011 1:47 am
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Post Re: B25 first impressions
Unoptimized and broken. Pretty much.
Too bad.


Mon Aug 08, 2011 2:16 am
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Data Realms Elite
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Post Re: B25 first impressions
Slax wrote:
Unoptimized and broken. Pretty much.
Too bad.

Basically
this is completely untrue
B25 is substantially better than B24 in any stretch, the only real 'unoptimized' bit being the new metagame, which isn't even finished. Just play Skirmish like everyone has been for the past year.


Mon Aug 08, 2011 3:10 am
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Post Re: B25 first impressions
I'm not sure if this is intentional, but the Linux build from the HIB 2 page doesn't have the metagame (same situation as B24), and the jetpack sound insanity is still there, which in my opinion is also a source of some of the game-breaking lag.

Of course, I understand that it's ported by a third party, but feedback is feedback, right?


Mon Aug 08, 2011 4:06 am
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