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bioemerl
Joined: Sat Dec 18, 2010 6:11 pm Posts: 285
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Re: Some modding contest, VOTING START!
why does man cannon not exist?
if I cant test ill say tele rock, that mod was fun, (my brother hates it though)
ahh, none of them exist, I have to hunt down the mods
*makes huge show of moving mouse and browsing forums to find man cannon*
my vote THE ROCK! it was so much fun!
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Tue Mar 01, 2011 2:07 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Some modding contest, VOTING START!
Uh, they are listed first in OP.
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Tue Mar 01, 2011 2:35 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Some modding contest, VOTING START!
clearly this contest is rigged against me lizard already put my name last in the list in the OP
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Tue Mar 01, 2011 3:31 am |
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bioemerl
Joined: Sat Dec 18, 2010 6:11 pm Posts: 285
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Re: Some modding contest, VOTING START!
Lizard wrote: Uh, they are listed first in OP. I was clicking on the poll links.
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Tue Mar 01, 2011 3:32 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Some modding contest, VOTING START!
Grif wrote: lizard already put my name last in the list in the OP Clearly you haven't noticed that the links rotate every three hours. * *Disclaimer: Links do no actually rotate every three hours and might just shift whenever Lizard feels like it.
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Tue Mar 01, 2011 3:33 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Some modding contest, VOTING START!
When I click on the links it just says that the topic doesn't exist.
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Tue Mar 01, 2011 3:36 pm |
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Major
Joined: Sun May 30, 2010 5:30 am Posts: 853 Location: Auckland, NZ
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Re: Some modding contest, VOTING START!
Same here.
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Thu Mar 03, 2011 3:53 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Some modding contest, VOTING START!
Just use the links on the topic page.
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Thu Mar 03, 2011 4:49 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Some modding contest, New theme: "Reach"
New theme picked by cavecricket: CaveCricket48 wrote: Reach. Something that can hit a target far off, around corner, behind terrain, etc.
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Thu Mar 10, 2011 9:55 pm |
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alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
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Re: Some modding contest, New theme: "Reach"
So no Halo mods then?
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Thu Mar 10, 2011 10:54 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Some modding contest, New theme: "Reach"
They are fine, as long as they fit the theme.
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Thu Mar 10, 2011 10:55 pm |
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bioemerl
Joined: Sat Dec 18, 2010 6:11 pm Posts: 285
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Re: Some modding contest, New theme: "Reach"
I may just make a Sure to not win, modified uber cannon that makes a large explosion, and has a far greater shooting power. Just noob practice for now!
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Fri Mar 11, 2011 5:25 am |
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Alienation25
Joined: Wed Dec 22, 2010 11:45 pm Posts: 17
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Re: Some modding contest, New theme: "Reach"
idea: javelin from mw2
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Fri Mar 11, 2011 5:26 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Some modding contest, New theme: "Reach"
Alienation25 wrote: idea: javelin from mw2 Y'know, Javelin is a real weapon. Not fictional.
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Fri Mar 11, 2011 2:16 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Some modding contest, New theme: "Reach"
The one in CoD isn't real though, so I guess he might mean using the mechanics from CoD instead of from real life.
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Fri Mar 11, 2011 3:21 pm |
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