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	 [Poll]Top thing the Modding Community wants in coming builds   
	
	
	
	
	 [Poll]Top thing the Modding Community wants in coming builds   
	
        
        
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				 411570N3 
				
				
					 Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
				 
				 
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				  Re: [Poll]Top thing the Modding Community wants in coming builds  
					
						zalo wrote: There are ways to work-around the attachable thing, and I can't think of something good for that off the top of my head. Yes, but these workarounds make some things infeasibly costly and generally make things several times more complex than is needed.  
					
  
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			| Thu Feb 17, 2011 8:10 am | 
			
				
					 
					
					 
				    
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				 Asklar 
				Data Realms Elite 
				
					 Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
				 
				 
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				  Re: [Poll]Top thing the Modding Community wants in coming builds  
					
						411570N3 wrote: Yes, but these workarounds make some things infeasibly costly and generally make things several times more complex than is needed. I think I've read that before...  
					
  
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			| Thu Feb 17, 2011 8:34 am | 
			
				
					 
					
					 
				  
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				 mail2345 
				
				
					 Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
				 
				 
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				  Re: [Poll]Top thing the Modding Community wants in coming builds  
					
						Don't forget the workaround only applies to some attachables, and only allows access to some properties. 
					
  
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			| Thu Feb 17, 2011 8:39 am | 
			
				
					 
					
					 
				  
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				 LowestFormOfWit 
				
				
					 Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
				 
				 
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				  Re: [Poll]Top thing the Modding Community wants in coming builds  
					
						As a general wish, I want CC modding to expand by making CC's functions more intuitive, accessible and transparent. It seems more work is spent by trying to find hacky, workaround, back-alley ways to do what should be simple things, and wastes a lot of innovative effort on just the execution part of a mod. 
  It's very laborious to make good mods with all the roadblocks and limits that we run into constantly. 
					
  
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			| Thu Feb 17, 2011 8:49 am | 
			
				
					 
					
					 
				  
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				 Asklar 
				Data Realms Elite 
				
					 Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
				 
				 
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				  Re: [Poll]Top thing the Modding Community wants in coming builds  
					
						Intuitive Scene Editor? No one? 
					
  
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			| Thu Feb 17, 2011 8:53 am | 
			
				
					 
					
					 
				  
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				 ludsoe 
				
				
					 Joined: Tue Jan 18, 2011 7:50 am Posts: 170 Location: 2 Miles underground on some planet in a vault.
				 
				 
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				  Re: [Poll]Top thing the Modding Community wants in coming builds  
					
						Ugh i wasted my vote on the online thing.      Should of gone with the ai editor.  
					
  
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			| Sat Feb 19, 2011 4:24 am | 
			
				
					 
					
					 
				  
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