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 IGF build 
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Joined: Tue Mar 03, 2009 9:32 pm
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Post Re: IGF build
More importantly, is it worth downloading?


Wed Mar 04, 2009 5:12 pm
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Post Re: IGF build
nah, it'l be outdated soon enough.


Wed Mar 04, 2009 5:24 pm
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happy carebear mom
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Post Re: IGF build
3POK_PHALE wrote:
nah, it'l be outdated soon enough.

Depends on if you see arrow target indicators and a free copy of CC ~b22 as worth the download.


Wed Mar 04, 2009 7:11 pm
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Post Re: IGF build
the AI is pretty good too.



did data fix the bug where troops sometimes turn around if you deselect them?


Wed Mar 04, 2009 7:33 pm
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Post Re: IGF build
cornetto wrote:
the AI is pretty good too.



did data fix the bug where troops sometimes turn around if you deselect them?


i hate that bug so much, if you deselect them and then shoot them they crawl toward you.


Wed Mar 04, 2009 9:25 pm
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Post Re: IGF build
Just tried it, and I really, really like the AI.


Thu Mar 05, 2009 5:21 am
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Post Re: IGF build
So what exactly is changed about the AI?


Thu Mar 05, 2009 1:17 pm
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Post Re: IGF build
its less retarted.


Thu Mar 05, 2009 1:42 pm
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Post Re: IGF build
3POK_PHALE wrote:
its less retarted.

Well it's still dumb. I haven't noticed any differences in its behaviour yet.


Thu Mar 05, 2009 2:12 pm
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Post Re: IGF build
Duh102 wrote:
Depends on if you see arrow target indicators and a free copy of CC ~b22 as worth the download.
Which wont be free one he deactivates the key.


Thu Mar 05, 2009 3:09 pm
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Post Re: IGF build
Try making them follow you. Then they get smart.


Thu Mar 05, 2009 3:57 pm
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Post Re: IGF build
They're still dumb when following me. One of them managed to jetpack into a Dropship thruster. =m=

Testing on my windows laptop now...

Well, the AI still has that ****ing annoying Diving thing when it encounters you.

This is basically the Mac Build.


Thu Mar 05, 2009 4:54 pm
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Post Re: IGF build
is there any more vanilla content?


Thu Mar 05, 2009 5:01 pm
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Post Re: IGF build
Hmm, I have a demo timer.
Odd.
Maybe it's because I have a key in my settings already, which I have activated on another PC?
Yeah, I don't see significant improvements in this build.
Which leads me to believe that b23 is going to come out one month from now, Valve time.


Fri Mar 06, 2009 2:30 am
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Post Re: IGF build
valve time?


Fri Mar 06, 2009 2:59 am
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