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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Modding Theme of the X Time Period *Theme: AI!
Hm... Looks like I wont have my mod working in time.
I'll release it when I do.
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Thu Sep 23, 2010 6:21 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Modding Theme of the X Time Period *Theme: AI!
DANGIT I might not be able to do scoring and PM's and stuff for this contest and starting the new one.
Anyone who is interested in running the contest for a week-ish PM me or post here.
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Fri Sep 24, 2010 12:19 am |
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Poor mans sniper
Joined: Mon Jun 21, 2010 1:40 am Posts: 208 Location: Hiding in a freezer at Wal-mart
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Re: Modding Theme of the X Time Period *Theme: AI!
CaveCricket48 wrote: DANGIT I might not be able to do scoring and PM's and stuff for this contest and starting the new one.
Anyone who is interested in running the contest for a week-ish PM me or post here. How would one run it? Just tallying up the scores and ratings in their threads? If it's just that I might be able to do it.
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Fri Sep 24, 2010 1:48 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Modding Theme of the X Time Period *Theme: AI!
When you run the contest, you go through mod entries and find the average rating (using mathmatic processes, of course). You then send out PMs to the 3 top winners (if there are even 3) and edit the main post and the "winners" post accordingly. To edit those posts, you can ask a mod to do it for you if you're running the contest.
I'll send a PM with some slightly more specific info to you if want to run the contest.
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Fri Sep 24, 2010 3:06 am |
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Poor mans sniper
Joined: Mon Jun 21, 2010 1:40 am Posts: 208 Location: Hiding in a freezer at Wal-mart
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Re: Modding Theme of the X Time Period *Theme: AI!
CaveCricket48 wrote: When you run the contest, you go through mod entries and find the average rating (using mathmatic processes, of course). You then send out PMs to the 3 top winners (if there are even 3) and edit the main post and the "winners" post accordingly. To edit those posts, you can ask a mod to do it for you if you're running the contest.
I'll send a PM with some slightly more specific info to you if want to run the contest. Hmm... I will think about it, but anyone can accept this.
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Fri Sep 24, 2010 4:46 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Modding Theme of the X Time Period *Theme: AI!
I'll do it if nobody else volunteers.
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Fri Sep 24, 2010 6:47 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Modding Theme of the X Time Period *Theme: AI!
I say we have Allstone do it.
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Fri Sep 24, 2010 8:02 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Modding Theme of the X Time Period *Theme: AI!
Interestingly, my computer problems were resolved today, when I least expected it.
Thanks anyways Allstone and sniper for volunteering!
EDIT: Oh, and I'm going to try judges for the next contest's scoring system. Anyone interested? I'll need atleast 3 people, 7 at most.
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Fri Sep 24, 2010 10:40 pm |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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Re: Modding Theme of the X Time Period *Theme: AI!
Depending on what the next theme's theme is, I might be interested in judging, especially if you're low on volunteers. I'm pleased that you're trying different scoring systems, either way.
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Fri Sep 24, 2010 10:46 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Modding Theme of the X Time Period *Theme: AI!
I'll judge if you want me to.
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Fri Sep 24, 2010 10:51 pm |
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Poor mans sniper
Joined: Mon Jun 21, 2010 1:40 am Posts: 208 Location: Hiding in a freezer at Wal-mart
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Re: Modding Theme of the X Time Period *Theme: AI!
I would judge.
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Fri Sep 24, 2010 11:24 pm |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: Modding Theme of the X Time Period *Theme: AI!
I vote for Lizard and Pete. Perhaps they could represent graphics and coding separately? It's not that I don't think Lizard has an eye for functionality or that Pete doesn't know anything about aesthetics (I think they would be good judges of any aspect of CC mods), but I think having talented people judge in their respective fields would be cool. Maybe go in-depth into a novel coding technique or a specific spriting technique that set the mod apart. That kind of thing gets me hot.
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Fri Sep 24, 2010 11:32 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Modding Theme of the X Time Period *Theme: AI!
I'd be cool with me being graphics judge.
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Fri Sep 24, 2010 11:41 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Modding Theme of the X Time Period *Theme: AI!
I'm willing to judge. It seems we already have a large amount of graphical judges, but I happen to know some Lua as well.
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Sat Sep 25, 2010 2:09 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Modding Theme of the X Time Period *Theme: AI!
I'll judge, but don't count on me being a good one.
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Sat Sep 25, 2010 6:44 pm |
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