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 Build 23: COMING SOON! (as of 12/1/2008) 
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Joined: Sat Dec 27, 2008 11:17 pm
Posts: 90
Location: In my secret cave. In Ontario South of, wait a minute!
Post Re: Build 23: COMING SOON! (as of 12/1/2008)
majormauser wrote:
Exalion wrote:
The reason for no 22.5 screenshots is that Mac users are either too stupid or too elitest (I'm looking at you ProjectODIN) to upload them.

http://skitch.com/majormauser/bn8wr/picture-4

here ya go



Fu, fu-c, fuk. . .

HOLY ♥♥♥♥! :shock:

(Damn you censorship! :D )


Sat Jan 24, 2009 7:50 pm
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Pff, just DL the Mac version on a computer with Windows, open the .dmg (zip7 works for this) copy the coalition.rte, dummy.rte and ronin.rte and paste them over the old versions. You will have to fix your activities though... (I have tried this and this does work, I'm using it now...)


Sat Jan 24, 2009 8:12 pm
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Somebody commented out the Uber Cannon in B22 for windows.

Code:
//IncludeFile = Coalition.rte/Devices/Cannons/UberCannon.ini

//GIBS FO ZE UBAR KANONE
*A whole list of gibs*


I found this while peeking around the inis a while ago.


Sat Jan 24, 2009 8:15 pm
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Azukki wrote:
Neat, and a spike launcher too? Does that function much like how one can assume? Does it do it well?

But maybe a pic of the uber cannon's use?
Cmon, prove Exalion and my thoughts I kept to myself wrong.
\

The UberCannon Video

but here it is on YouTube ~ Looks like garbage
http://www.youtube.com/watch?v=K21Yt4ku8ns

Here it is on my Private video Upload ~ HD Video
http://www.screencast.com/t/TftvElnu


Last edited by majormauser on Sat Jan 24, 2009 9:00 pm, edited 1 time in total.



Sat Jan 24, 2009 8:36 pm
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
How do you tell what version you have of CC ? I looked all over to see where they stuck the Build #


Sat Jan 24, 2009 8:58 pm
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Roon3 wrote:
Pff, just DL the Mac version on a computer with Windows, open the .dmg (zip7 works for this) copy the coalition.rte, dummy.rte and ronin.rte and paste them over the old versions. You will have to fix your activities though... (I have tried this and this does work, I'm using it now...)

Pff, i dled it, opened it with 7zip and all that comes up is a bunch of wierd files like map partition and "free".


Sat Jan 24, 2009 9:25 pm
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Location: In my secret cave. In Ontario South of, wait a minute!
Post Re: Build 23: COMING SOON! (as of 12/1/2008)
majormauser wrote:
Azukki wrote:
Neat, and a spike launcher too? Does that function much like how one can assume? Does it do it well?

But maybe a pic of the uber cannon's use?
Cmon, prove Exalion and my thoughts I kept to myself wrong.
\

The UberCannon Video

but here it is on YouTube ~ Looks like garbage
http://www.youtube.com/watch?v=K21Yt4ku8ns

Here it is on my Private video Upload ~ HD Video
http://www.screencast.com/t/TftvElnu


And that kids, is why you don't trust Ronins with UberCannons. :lol:

Well finally we have AI that can actually use artillery, very nice.


Sat Jan 24, 2009 9:31 pm
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Quote:
And that kids, is why you don't trust Ronins with UberCannons. :lol:

Well finally we have AI that can actually use artillery, very nice.




Actually that was me shooting


Last edited by majormauser on Sat Jan 24, 2009 9:52 pm, edited 3 times in total.



Sat Jan 24, 2009 9:33 pm
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Location: In my secret cave. In Ontario South of, wait a minute!
Post Re: Build 23: COMING SOON! (as of 12/1/2008)
majormauser wrote:
[quote=

And that kids, is why you don't trust Ronins with UberCannons. :lol:

Well finally we have AI that can actually use artillery, very nice.



Actually that was me shooting[/quote]

Oh, *cough*

Was that intentional?


Edit: Your quote fail, made my quote fail. :(


Sat Jan 24, 2009 9:35 pm
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Of course it was ...


Sat Jan 24, 2009 9:54 pm
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Awesome, thanks.
So it's like a cluster cannon with a big initial explosion.
For some reason I had been thinking it was a laser cannon, I dunno if or where I heard that though.

Funny, the shell casing is tiny in comparison to the coalition uber shell.
A few of the casings could fit inside the projectile it supposedly encases.

Roon3 wrote:
Pff, just DL the Mac version on a computer with Windows, open the .dmg (zip7 works for this) copy the coalition.rte, dummy.rte and ronin.rte and paste them over the old versions. You will have to fix your activities though... (I have tried this and this does work, I'm using it now...)

I hadn't thought to try converting b22.5 content. I'll be doing that now.


Sat Jan 24, 2009 10:16 pm
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Azukki wrote:
Neat, and a spike launcher too? Does that function much like how one can assume? Does it do it well?

spike launcher is kinda myeh at the moment, its basically a sharp MOSR that explodes into more sharp MOSRs, that hurt people. it doesnt feel finished tbh.

why is everyone so anti-macuser? im an os slut, so i dont identify with anyone, but there is cirtainly less wrong with mac than there is with windows.


Sun Jan 25, 2009 2:20 am
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Geti wrote:
why is everyone so anti-macuser? im an os slut, so i dont identify with anyone, but there is cirtainly less wrong with mac than there is with windows.

Oh, it's just that some windows users think mac users are dumb for using what they think is an inferior operating system, and vice versa.
And the majority of people here are windows users because until recently CC wasn't for mac.

I think a lot of people get a little bit of a negative experience with an alternate operating system, because they never familiarized themselves with it, which would require regular personal use, so they just dislike the other OS's ways before giving it a chance.

I'm sure there are uses Mac is superior for, but I personally think that for me and many like me Windows is more suiting. Mainly for gaming. Even though my computer in particular isn't worth a damn for that anymore.

Anyone with only experience with one has no reference, anyone with insignificant experience with the other has faulty reference, anyone with considerable experience with both can form a real opinion, for how an OS meets their particular needs/wants.


Sun Jan 25, 2009 2:58 am
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Azukki wrote:
Oh, it's just that some windows users think mac users are dumb for using what they think is an inferior operating system, and vice versa.

There are, of course, people that dislike both Microsoft and Apple, but not Windows or MacOS.


Sun Jan 25, 2009 3:18 am
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
eh, ive used both, and both are fine and good for different things. i just dont think everyone should superimpose a superior ego onto such a wide stretching term as "mac user".
also, i like apple more as a company, even if they milk money out of society.

back on the topic of the uber cannon, and in relation to all base.rte cannon particles, it would be wondrous if they could use bounce = -1 on their explosives to prevent them bouncing off of craft and doors. that would be sweet, because it really bugs me that no matter how awesomely raping your autocannon is on infantry, it bounces off that door you're trying to break through and blows your guys face off.


Sun Jan 25, 2009 4:54 am
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