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 Dauss' Musing on CC 
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Post Re: Crow's Musing on CC
Crow wrote:
I hope this stuff makes it into the final game.

This might have been forgotten previously, but it practically has Promster's consent drizzled over to be chopped up and thrown in Base.rte, then chucked in scenes here and there.


Sun Jun 10, 2012 10:31 pm
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Post Re: Dauss' Musing on CC
If we have time, those will actually be a gameplay element.


Sun Jun 10, 2012 11:25 pm
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Post Re: Dauss' Musing on CC
A what? Attack of the metroid fossil dropships or learn to fly the cave dragon?


Mon Jun 11, 2012 12:12 am
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Post Re: Dauss' Musing on CC
You'd get money for excavating them -- gently, I would assume.


Mon Jun 11, 2012 12:18 am
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Post Re: Dauss' Musing on CC
I just want to see them in the game as fluff props. Stuff like that is really great for the feel of the game IMO.


Anything else is a bonus.


Mon Jun 11, 2012 1:24 am
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Post Re: Dauss' Musing on CC
Nonsequitorian wrote:
Actually, as much as I love the Ronin, I'd like that too. People wouldn't forget the names because they've been on them long enough, and It'd add some good curiosity to buying them. What would be better would be if there were even more Ronin so that you could have a full range of random characters. After a little while of playing with the Ronin, I just decide to buy a single guy because I've gone through the entire list of them. It feels weird buying an actor who just died, and it's hard to pretend that everybody has twenty billion identical twins.


This, so very much.

I'd enjoy seeing more variability on the Roning just to take out the monotony of seeing Dafred getting killed a billion times. And I'm not talking only about faces, I've always thought that the Ronin should have different outfits. And not necessarilly completely different.


Mon Jun 11, 2012 3:29 am
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