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 Survival game mode? 
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Post Re: Survival game mode?
Well then, it was impossible before. I think.


Tue Nov 01, 2011 8:31 am
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Post Re: Survival game mode?
Asklar wrote:
Well then, it was impossible before. I think.


Nope, just a lot more laggy before, I think it was called the "scrap brain", that made it possible to go into editing mode with m I think. The problem right now is just that each time you go to the editor you are forced to place a new brain, generating a lot of dupes. Just removing the old brain each time is possible, but it may be a little weird/annoying moving your brain each time.


Tue Nov 01, 2011 8:37 am
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Post Re: Survival game mode?
Now we just need someone who makes the scene.


Tue Nov 01, 2011 8:42 am
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Post Re: Survival game mode?
Asklar wrote:
Now we just need someone who makes the scene.

Personally i wish you could make scenes in the falling sand game, because you could get the colour between dirts correct if you knew what you were doing that is.


Tue Nov 01, 2011 1:52 pm
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Post Re: Survival game mode?
What?


Tue Nov 01, 2011 9:23 pm
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Post Re: Survival game mode?
Ok, Lets dumb this down for you.

1 - Falling Sand Game Allows you to Well Make Sand Fall.

2 - Sand Falling in Correct Layers will like like Naturally Forming Earth.

3 - Find a Way to Turn a Save File of Some Sort into a Scene

4 - Be Warned about this Post for Hurting your Feelings, Thank you Moderator or Admin.


Wed Nov 02, 2011 5:56 am
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Post Re: Survival game mode?
Man, your post makes so little sense it's brought me out of lurking.
Are you trying to say you want to make scenes based off of save games from the falling sand game? I don't see how that'd work or how that makes any sense at all. Also, it's almost certainly easier to do it normally. That aside, what the hell does this have to do with a survival game mode?
Also: "Sand Falling in Correct Layers will like like Naturally Forming Earth." (your random capitalization makes you look like an idiot by the way) - Can anyone translate this? What I get from this statement is that the falling sand game makes sand into dirt when there's sufficient mass on top of it. Does it or is this the right translation?


Wed Nov 02, 2011 2:31 pm
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Post Re: Survival game mode?
Sims_Doc has to be trolling. There can't be another explanation for his gibberish spouting. -_-


Wed Nov 02, 2011 2:48 pm
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Post Re: Survival game mode?
or he means the sand in the game as of now look's unnatural.


Wed Nov 02, 2011 3:53 pm
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Post Re: Survival game mode?
No, don't blame him for his bad english and for not having motivations to do it better.


Wed Nov 02, 2011 7:16 pm
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Post Re: Survival game mode?
Uhh, possibly turn ai targeting your brain or 0 brain placement would contribute.
Also, a script that allows zombies/other to spawn offscreen, not dropship delivery. That would be nice. Real nice.
Also a one man survival thing, Ill bet its possible.
¡ Read of a way to make it, You delete.self & then create.self with all limbs etc but In your "spawn position"
Also, a nice little buy weapons section, using the spawn in specific area technique & dropping weapons before "respawning"


Wed Nov 02, 2011 7:30 pm
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Post Re: Survival game mode?
trystanr wrote:
Also a one man survival thing, Ill bet its possible.


One Man Army?

B23 detected.


Wed Nov 02, 2011 7:33 pm
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Post Re: Survival game mode?
Asklar wrote:
trystanr wrote:
Also a one man survival thing, Ill bet its possible.


One Man Army?

B23 detected.

Play Terraria
Get Idea


Wed Nov 02, 2011 7:34 pm
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Post Re: Survival game mode?
LOL, I was just joking, anyway.

But a more customizable one man army mode would be cool.


Wed Nov 02, 2011 7:38 pm
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Post Re: Survival game mode?
Asklar wrote:
LOL, I was just joking, anyway.

But a more customizable one man army mode would be cool.

Tell me, is there any way to make it so that purchases from the current body (weapon purchases) could be auto placed in your inventory?
& is Single location spawning possible?


Wed Nov 02, 2011 7:42 pm
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