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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: What's the best way to play CC in multiplayer?
He was making a joke.
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Wed Jun 15, 2011 6:05 am |
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bioemerl
Joined: Sat Dec 18, 2010 6:11 pm Posts: 285
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Re: What's the best way to play CC in multiplayer?
arent there online mods?
or are they all dead B23 mods, serverless and sad.
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Thu Jun 16, 2011 5:53 am |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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Re: What's the best way to play CC in multiplayer?
I play mouse + keyboard vs keyboard, the mouse player cant sharp aim due to some glitch. All's fair in the end.
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Thu Jun 16, 2011 6:04 am |
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BathroomCitizen
Joined: Sat Apr 16, 2011 9:21 pm Posts: 6
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Re: What's the best way to play CC in multiplayer?
411570N3 wrote: He was making a joke. Oh. Damn, you guys got all my hopes high An online mode would've been awesome! Also: a lot of lag, maybe.
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Fri Jun 17, 2011 2:40 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: What's the best way to play CC in multiplayer?
There was an online mod by zalo that served mostly to demonstrate that without a C++ P2P implementation or dedicated A+ servers online play for CC is prone to pretty amazing lag. I've been meaning to have a crack at it for ages as well but the issues with zalo's way of doing it dissuaded me pretty strongly.
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Fri Jun 17, 2011 2:51 pm |
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zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
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Re: What's the best way to play CC in multiplayer?
Don't be dissuaded by my feeble attempts to concoct an online mod. I'm tempted to recode the thing from scratch, and to put it into an Arduino with an Ethernet shield. That way, it would be completely dedicated Unfortunately, the arduino is limited to 4 simultaneous connections. The main barrier right now is the player joining code, and lag across continents. Both are fixable (with more effort and more servers).
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Fri Jun 17, 2011 6:51 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: What's the best way to play CC in multiplayer?
Heh, fair enough. I've always seen CC multiplayer as something that would work best either with A) 2-4 players playing skirmish against each other, B) up to 16 player free for all deathmatch or C) Many, many players each making up the actors of each team (like KAG is currently).
If I find a bunch of free time I might have another crack at it. I want to see if P2P would work better, cutting out the middle man of the server. I figure as long as I build a sensible interface (where you can feed in the netcode) then I could add a config file to determine how everything is sent anyway.
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Sat Jun 18, 2011 1:11 am |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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Re: What's the best way to play CC in multiplayer?
Please please please please please please.
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Sat Jun 18, 2011 3:29 am |
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Wonkyth
Joined: Thu Aug 12, 2010 11:01 am Posts: 142 Location: Somewhere in Australia
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Re: What's the best way to play CC in multiplayer?
Yeah, give it another shot, someone! Everyone would love you for it.
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Sat Jun 18, 2011 4:39 am |
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BathroomCitizen
Joined: Sat Apr 16, 2011 9:21 pm Posts: 6
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Re: What's the best way to play CC in multiplayer?
I'd play the hell out of it!
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Sun Jun 19, 2011 10:27 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: What's the best way to play CC in multiplayer?
If I can find a week of spare time in my crazy life I'll give it a go but don't be waiting out for it or anything
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Mon Jun 20, 2011 12:36 am |
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