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 Tis' the season for Build 24! 
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Data Realms Elite
Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
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Post Re: Tis' the season for Build 24!
And in said sandbox, time can be frozen and build mode initiated.


Fri Dec 03, 2010 4:34 pm
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
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Post Re: Tis' the season for Build 24!
I was very close to warning people for some tangential discussion that took place in this thread.

Keep it on topic, and maybe try not to discuss ways to circumvent the trial time limit on the official forum, eh?


Sun Dec 05, 2010 12:05 am
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Joined: Wed Jul 01, 2009 11:46 pm
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Post Re: Tis' the season for Build 24!
Damn you, Grif, that confused me because you deleted the damn posts. Anywho, yeah, I think a sandbox would be pretty friggin' sweet, where you could spawn enemies/friendlies/whatever to test your schtick on.


Sun Dec 05, 2010 5:43 am
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Joined: Fri Feb 16, 2007 8:43 pm
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Post Re: Tis' the season for Build 24!
Skirmish --> 2 player mode.

;o

That's what i do, anyways. It's only sandboxy to begin with, though. Also, i'm really hoping that Lua on attached objects will be possible in B24, but somehow i'm not really expecting it to happen. Oh well. I'm sure good things will happen anyways. :-o


Sun Dec 05, 2010 4:45 pm
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Joined: Mon Oct 25, 2010 5:51 am
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Post Re: Tis' the season for Build 24!
Way points for drop ships would be useful.
Edit:
Also: an IsSilenced or something line that can be added to a weapon that stops it's fire from attracting enemies :) .


Mon Dec 06, 2010 6:51 am
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