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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Possible reason for random lagging on different PC's?
Probably good.
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Mon Mar 15, 2010 10:06 am |
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Azakan
Joined: Mon Jan 25, 2010 7:43 pm Posts: 572 Location: Joined: Thu Jun 11, 2009 8:28 pm
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Re: Possible reason for random lagging on different PC's?
AMD Phenom II (black ed) 3 gHz quad-core 2GB RAM (my other stick broke ) Win XP Runs very well, lags at 3 Vault-teh nukes at the same time.
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Mon Mar 15, 2010 12:17 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Possible reason for random lagging on different PC's?
Azakan wrote: AMD Phenom II (black ed) 3 gHz quad-core 2GB RAM (my other stick broke ) Win XP Same for me, but W7 In other news, eat is a good thing. It loaded first boot on my friends computer in less than 3 seconds, not even joking.
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Mon Mar 15, 2010 8:33 pm |
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Eviltebor
Joined: Sun May 31, 2009 6:49 pm Posts: 69
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Re: Possible reason for random lagging on different PC's?
Yeh it significantly runs faster on my laptop than on my main gaming pc.
Windows XP Intel Core 2 CPU 2GB of RAM
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Thu Mar 18, 2010 7:28 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Possible reason for random lagging on different PC's?
1.86Ghz Intel Core 2 Duo, over clocked to run at 2.1 or something. Running XP pro
Even with no mods, game lags at any opportunity and has crap FPS (horrifying when you hit Ctrl + O and find out why the game play seems so slow. hang hang hang hang.) Not even worth playing (yes, I uninstalled it).
Weird, I am not seeing any trend in specs that work well and specs that don't.
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Thu Mar 18, 2010 12:42 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Possible reason for random lagging on different PC's?
Woo, exalion's back around. We should really graph this ♥♥♥♥. I think that would require an x, y, z and t axis though, for processors, ram, and OS. I suppose we could just do 4 graphs, XP, Vista, W7, and OSX, and have the X processor, the Y game FPS and the Z ram.. damn this will be complicated to read <_<
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Thu Mar 18, 2010 8:47 pm |
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BioBen
Joined: Wed Jan 06, 2010 2:17 am Posts: 81 Location: New Zealand
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Re: Possible reason for random lagging on different PC's?
Or just 3 graphs with several series of data each...
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Fri Mar 19, 2010 6:27 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Possible reason for random lagging on different PC's?
3D graph perhaps? Processor make and speed, RAM, and standardized fps?
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Fri Mar 19, 2010 6:35 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Possible reason for random lagging on different PC's?
That's what I was suggesting, duh Anyway, I suppose we should set up a thread to submit data to..
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Fri Mar 19, 2010 7:12 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Possible reason for random lagging on different PC's?
You had four variables, making a 4d graph But yeah, a thread to dump stats to would be cool. Might I suggest the standard load to be the tutorial mission with one soldier controlled by the player firing a full clip of coalition rockets (AI active and brain hunting)?
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Fri Mar 19, 2010 7:19 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Possible reason for random lagging on different PC's?
4d Graphs are just moving graphs. If it was displayed with corresponding time it would work pretty well. Alternatively, you could have separate 3d graphs above each other.
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Fri Mar 19, 2010 7:23 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Possible reason for random lagging on different PC's?
Duh102 wrote: But yeah, a thread to dump stats to would be cool. Might I suggest the standard load to be the tutorial mission with one soldier controlled by the player firing a full clip of coalition rockets (AI active and brain hunting)? Well, but then randomness comes into play, especially considering the CC engine's penchant for retarded physics. If someone Lua literate could make a scene that's just a big, SFX bonanza scripted event, then that would probably be ideal for testing FPS. Something like the beginning of TLB's Prison Escape Ep.2, but with laggyness. As for the graphs, dividing them into four 3D graphs by OS seems like the only feasible way. As has been said before.
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Fri Mar 19, 2010 4:50 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Possible reason for random lagging on different PC's?
viewtopic.php?f=4&t=18176Stats dump. If anyone wants to make a benchmarking scene, that would be awesome (like, seriously awesome, if you do I suggest using prom grounds), but I don't have the time, so I'll just do a basic "stuff asplodes fps drops a bit post results". We should get a good distribution anyway. Oh god I want to do the benchmark scene now Must resist opportunity to procrastinate <_<
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Fri Mar 19, 2010 11:54 pm |
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