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 What you want in B23. 
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Joined: Mon Mar 16, 2009 10:50 pm
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Post Re: What you want in B23.
I don't want more factions, i wan the current ones expanded on and refined. I want balance and maybe have only bleeding when an actor's lost a limb, but slight regenerative properties otherwise. But hell... My opinion doesn't matter and I'll be happy with whatever they pump out.


Tue May 05, 2009 11:43 pm
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Data Realms Elite
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Post Re: What you want in B23.
Being able to expand/contract Faction tabs in the buy menu, less things shown, less scrolling.


Tue May 05, 2009 11:54 pm
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Post Re: What you want in B23.
Thats a good idea.
Contrary wrote:
I don't want more factions, i wan the current ones expanded on and refined. I want balance and maybe have only bleeding when an actor's lost a limb, but slight regenerative properties otherwise. But hell... My opinion doesn't matter and I'll be happy with whatever they pump out.

Well, the whitebots are essentially Tradestar Midas' deluxe robot, so they'll be expanding the Base .rte file, but Aliens, I'm not so sure. Maybe for some obscure reason Data means the zombies to be the aliens.


Wed May 06, 2009 12:04 am
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Post Re: What you want in B23.
shadow717 wrote:
And I would love to see this locked. There have been quite a few of these threads in the last couple of months, and it gets kind of annoying after a while.


I did say if there were any threads like this just tell me, I am sorry. I don't really care if its locked, but I'd rather it didn't

Contrary wrote:
I don't want more factions, i wan the current ones expanded on and refined. I want balance and maybe have only bleeding when an actor's lost a limb, but slight regenerative properties otherwise. But hell... My opinion doesn't matter and I'll be happy with whatever they pump out.


Of course your opinion matters, your the one who's going to play B23
But true, as long as they give us something

Foa wrote:
Being able to expand/contract Faction tabs in the buy menu, less things shown, less scrolling.

Lambda wrote:
We need to be able to minimize a faction's tab so that it only shows the faction's name. That would help keep clutter to a minimum.


That would be helpful to find things without having to scroll lots and accidentally going past it etc...


Wed May 06, 2009 9:17 am
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Post Re: What you want in B23.
All I want is to finally beat Maginot.


Thu May 07, 2009 5:45 pm
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Joined: Sat Sep 27, 2008 9:12 pm
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Post Re: What you want in B23.
If Maginot ends with your surrender I'm going to cry :P [CAPTAIN AMERICA REFERENCE HERE]


Thu May 07, 2009 6:01 pm
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Moderator Hero

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Post Re: What you want in B23.
Thread trimmed, please stay on topic guys.


Thu May 07, 2009 11:19 pm
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Post Re: What you want in B23.
Going back to the aliens thing, maybe they will be a largely non-playable faction for you to oppose in the campaign. I mean it shouldn't be taken for granted that everyone in this galaxy has remote brain technologies. Perhaps there will be an alien faction which functions in a more conventional (in terms of gameplay) way due to this deficit in science. This would of course mean that they would only exist as enemy AI - the gameplay mechanics, concepts, and even philosophies would be undermined, otherwise.


Fri May 08, 2009 12:27 am
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Joined: Sat Feb 03, 2007 7:11 pm
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Post Re: What you want in B23.
The aliens would be just like everybody else. It says in the story line
that all the factions are prospectors on the same planet fighting for
gold rights and territory. You are one of them.

It also says that the name of the Planet is "Midas".


Fri May 08, 2009 1:40 am
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Post Re: What you want in B23.
zalo wrote:
The aliens would be just like everybody else. It says in the story line
that all the factions are prospectors on the same planet fighting for
gold rights and territory. You are one of them.

It also says that the name of the Planet is "Midas".


Well I never really said anything contrary to that, just that one of the factions might not be a brain-remote-control using group of folk.
Now that I really think about it, I realize that this would be a bit of a pointless novelty.


Fri May 08, 2009 2:06 am
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Joined: Wed Feb 25, 2009 2:45 am
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Post Re: What you want in B23.
Sentry AI improvment.
Faction Balance.
Presets.

That's really all I need to keep me playing for a long, long time.


Fri May 08, 2009 2:20 am
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Post Re: What you want in B23.
Official ships for each faction!
Control over units taking cover or not!
A faction viewer!
Lands other then dirt and grass!
More optimized runtime!


Fri May 08, 2009 7:52 am
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Post Re: What you want in B23.
A coalition AHuman brain actor!


Fri May 08, 2009 8:06 am
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Post Re: What you want in B23.
DSMK2 wrote:
Official ships for each faction!
Control over units taking cover or not!
A faction viewer!
Lands other then dirt and grass!
More optimized runtime!


Yes yes yes yes yes


Fri May 08, 2009 8:28 am
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Joined: Sat Feb 03, 2007 7:11 pm
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Post Re: What you want in B23.
It would be really cool if you could use that cursor
thing when you hold down the "Switch actor" button,
and you hold it over an enemy AI controlled actor
and focus all your brain power on that one actor
and you could like "Override its mind" and take control
of it. It wouldn't be fair to do it on players, though.


Fri May 08, 2009 3:16 pm
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