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 Retrieving units with a dropship? 
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Joined: Fri Feb 22, 2008 7:49 pm
Posts: 17
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Post Re: Retrieving units with a dropship?
i tried it and crushed my guy's head.....


Tue Aug 12, 2008 7:20 pm
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Joined: Sat Nov 03, 2007 9:44 pm
Posts: 1916
Location: Flint Hills
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Post Re: Retrieving units with a dropship?
Sabotaging enemy dropships from inside by either throwing a grenade in or flying a armed unit in would be fun. With the option to jump out if the doors aren't blocking the way, of course. inb4antigravitylasershark

Also, about picking up stuff, it's annoying how the engines can, and strange that the top of the dropship can.
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A bay area cover attachable that doesn't hit or get hit by MOs that is the only part that can pick up stuff would be a good future feature for CC. When this is left undefined, the whole hull could be used to pick stuff up. This would also make drop-offs look better (looks like stuff is actually falling out, rather than appearing below).


Wed Aug 13, 2008 7:02 am
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
Posts: 3966
Location: Canadida
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Post Re: Retrieving units with a dropship?
Azukki wrote:
Sabotaging enemy dropships from inside by either throwing a grenade in or flying a armed unit in would be fun. With the option to jump out if the doors aren't blocking the way, of course. inb4antigravitylasershark

Also, about picking up stuff, it's annoying how the engines can, and strange that the top of the dropship can.
Image
A bay area cover attachable that doesn't hit or get hit by MOs that is the only part that can pick up stuff would be a good future feature for CC. When this is left undefined, the whole hull could be used to pick stuff up. This would also make drop-offs look better (looks like stuff is actually falling out, rather than appearing below).

There's already a way to sabotage a dropship, throw/launch an explosive into an enemy's ship, and for some reason the ship explodes, with the explosive's explosion, emanating from the exact center of the craft, this happens, sometimes.


Wed Aug 13, 2008 8:03 am
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