| Author | Message | 
        
			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: Concept artHyperkultra wrote: This is what the Devlog SHOULD be. Thank you Prom. Thank you so much.
 
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			| Tue Jul 27, 2010 12:10 am | 
					
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			| Lizardheim DRL Developer 
					Joined: Fri May 15, 2009 10:29 am
 Posts: 4107
 Location: Russia
   |   Re: Concept artPast few days have been awesome in Developer-Community communication.Can we keep it this way? Because it's awesome!
 
 
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			| Tue Jul 27, 2010 12:12 am | 
					
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			| Areku 
					Joined: Fri Oct 17, 2008 9:46 pm
 Posts: 5212
 Location: The Grills Locker.
   |   Re: Concept art^Totally agreed. 
 
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			| Tue Jul 27, 2010 12:15 am | 
					
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			| Barnox 
					Joined: Mon Jun 22, 2009 3:57 pm
 Posts: 1020
   |   Re: Concept artLizard wrote: Past few days have been awesome in Developer-Community communication.Can we keep it this way? Because it's awesome!
Another good thing is half of a topic won't be "SQUEE! PROM IS HERE!".
 
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			| Tue Jul 27, 2010 12:19 am | 
					
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			| Joe 
					Joined: Tue Jul 21, 2009 4:36 am
 Posts: 347
 Location: The place where asses go to be bad
   |   Re: Concept art@Promster: I meant this: 
 
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			| Tue Jul 27, 2010 12:26 am | 
					
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			| Petethegoat 
					Joined: Mon Jun 15, 2009 4:02 pm
 Posts: 905
   |   Re: Concept artLizard wrote: Past few days have been awesome in Developer-Community communication.Can we keep it this way? Because it's awesome!
It is especially notable for being the first load of new CC images this year which don't solely feature a menu. Joe wrote: @Promster: I meant this:-snip-It bothers me how that has a point to attach a sling at the front, but no visible one at the back. Also, it looks incredibly front heavy.
 
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			| Tue Jul 27, 2010 12:36 am | 
					
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			| matty406 
					Joined: Tue Oct 13, 2009 4:23 pm
 Posts: 915
 Location: Blighty
   |   Re: Concept artWho needs slings when you can have the power of Hello Kitty?But damn, that gun is sexy. But i wonder how easy it is to use a scope without a stock?
 
 
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			| Tue Jul 27, 2010 12:45 am | 
					
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			| Geti 
					Joined: Sun Jul 13, 2008 9:57 am
 Posts: 4886
 Location: some compy
   |   Re: Concept artnumgun wrote: And have brutal baby killing in a game meant for the whole family? No way.Though I agree about the baby killing (I'm pretty against the whole LOL OFFENSIVE philosophy of like half the internet) I think you're dreaming if you think Cortex Command is a family game. Freaking love the "vanilla" design, and the mu-ilaak are especially awesome in the face. It'd be cool to have random limbs and body parts all over them.
 
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			| Tue Jul 27, 2010 12:53 am | 
					
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			| Foa Data Realms Elite 
					Joined: Wed Sep 05, 2007 4:14 am
 Posts: 3966
 Location: Canadida
   |   Re: Concept artAwww, no light clone, shame I would've used them religiously to do my duties. :CWell time to arm other light units, and make them do so much even though they are so frail.
 
 
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			| Tue Jul 27, 2010 4:30 am | 
					
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			| numgun 
					Joined: Sat Jan 13, 2007 11:04 pm
 Posts: 2932
   |   Re: Concept artGeti wrote: I think you're dreaming if you think Cortex Command is a family game.What do you mean "not a familiy game"? You play the game. Your Mom plays it. Your Dad plays it. Your Granny plays it. Your son plays/will play it. Even your dog will play it. It's a fun, interactive bloody gorefest for the whole family. Am I wrong?
 
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			| Tue Jul 27, 2010 9:55 am | 
					
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			| 411570N3 
					Joined: Wed Jan 07, 2009 10:26 am
 Posts: 4074
 Location: That quaint little British colony down south
   |   Re: Concept artHe means inappropriate for younger audiences to play, and I'm guessing you probably knew that.
 Anyway, I am fairly sure that Arne did not make that gun with Cortex Command in mind, going by the design of it.
 
 
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			| Tue Jul 27, 2010 10:17 am | 
					
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			| Geti 
					Joined: Sun Jul 13, 2008 9:57 am
 Posts: 4886
 Location: some compy
   |   Re: Concept artI dunno, I get the feeling that the whole ridiculous gore aspect might cancel out your ability to market it towards children, with or without violence towards minors and/or infants. 
 
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			| Tue Jul 27, 2010 10:18 am | 
					
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			| MrC121989 
					Joined: Wed Feb 10, 2010 12:41 pm
 Posts: 182
 Location: OMG where am i ?
   |   Re: Concept artWhats with all debating on ronin.Give them one faceless/nameless soldier, all ronin with names will be like brains/commanders, use the nameless ronin as reinforcements.
 The nameless ronin soldiers can wear some face bandana or a gas mask to cover their face.
 Problem solved.
 No need for cloning tubes and gene altering.
 
 
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			| Tue Jul 27, 2010 12:08 pm | 
					
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			| Jomn 
					Joined: Sun Jun 13, 2010 12:40 am
 Posts: 327
 Location: US of A
   |   Re: Concept artAh yes, the good ol' cannon fodder.  The Ronins probably go through them faster then the Enterprise goes through redshirts.  
 
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			| Tue Jul 27, 2010 1:40 pm | 
					
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			| gtaiiilc 
					Joined: Wed Dec 13, 2006 12:10 am
 Posts: 562
 Location: Termina
   |   Re: Concept artso the murlock things are the moon necromancers      I always wanted to know more after that magazine article
 
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			| Tue Jul 27, 2010 2:28 pm | 
					
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