Re: Cortex command Mob editor / creater. Yes or no?
Or you could just add this in the weapon's .ini
Code:
AddActor = AHuman
CopyOf = Dummy
PresetName = Dummy Weapon
AddToGroup = zz Weapon Test
AddInventory = HDFirearm
CopyOf = Weapon
This is what I meant in my previous post.
The weapon will load with the changes but anything done to the Dummy's .ini will not carry over when reloaded unless reloading the Dummy's ini again.