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 A Post Yer Base Topic [Are You A Bad Enough Dude?] 
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Joined: Mon Aug 17, 2009 3:00 am
Posts: 242
Location: The Great White North
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Post A Post Yer Base Topic [Are You A Bad Enough Dude?]
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Huzzah!
This means 200 kills on 1000oz of gold!
Can you do it?




Map: Mountains 2
Brain with a heavy sniper, a reapir drone, and two dreadies
Image

Results:
Made the 200 kills!
Lost the top dreadnaught to a flying ronin with a digger around 50 kills
Brain lost the sniper rifle at around 130 kills
Lost the repair drone to a freak piece of debris around 140 kills. Luckily missed my brain, but just barely.

Conclusions:
Better debris / flying digger wielding bots protection?
Tunnelers were defiantly a danger here...
Not sure how much good the dreadnoughts actually did. Maybe replace them with turrets?
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$%^&* Win sign...


Mon Dec 27, 2010 5:13 pm
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Data Realms Elite
Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
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Post Re: A Post Yer Base Topic [Are You A Bad Enough Dude?]
Some thread rules would probably help here.


Mon Dec 27, 2010 5:33 pm
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Joined: Mon Aug 17, 2009 3:00 am
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Post Re: A Post Yer Base Topic [Are You A Bad Enough Dude?]
Roast Veg wrote:
Some thread rules would probably help here.


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:P


Mon Dec 27, 2010 6:02 pm
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Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
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Post Re: A Post Yer Base Topic [Are You A Bad Enough Dude?]
I meant in terms of how big the pictures can be, at what points you should take the pictures and whatnot.


Mon Dec 27, 2010 6:13 pm
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Joined: Wed Sep 09, 2009 3:16 am
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Post Re: A Post Yer Base Topic [Are You A Bad Enough Dude?]
Roast Veg wrote:
I meant in terms of how big the pictures can be, at what points you should take the pictures and whatnot.


In the game mode said in poster you win at 200 kills....


Mon Dec 27, 2010 6:24 pm
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Joined: Mon Mar 16, 2009 10:50 pm
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Post Re: A Post Yer Base Topic [Are You A Bad Enough Dude?]
One of my rules is that I have to build my bases in such a way that the AI has no problem walking to your brain (no problem except my guys shooting, of course). I also don't have long tunnels where I can abuse the AI's short aim range.

I also like to make my healing facilities and the main defensive points separate so I have to manage transferring my guys to and from the healing room instead of just sitting and letting it heal up my guys all day.

Unfortunately under my rules your guys are inevitably gonna take damage and die, so you can't beat it with just the starting 1k gold, you have to buy a digger.


Mon Dec 27, 2010 9:54 pm
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