|  | 
	| FAQ
		 • Search • Login | 
	| 
 
 
 
	
	
		
			|   | Page 1 of 1 
 | [ 2 posts ] |  |  
        
        
            | Author | Message |  
			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   | ParticleSpreadRange = Used it shotguns, but affects normal weapons aswell, it defines the angle the particle spread
 ShakeRange = Ummm.... How to explain... Well if you put 20 here, bullets will fly everywhere but if you put 0 they will shoot in a straight line
 
 NoSupportFactor = how accurate the gun is with only one arm
 
 SharpShakeRange = How accurate your bullets fly out when you sharp aim
 
 Hope that helps
 
 
 |  
			| Wed Feb 28, 2007 11:15 am | 
					
					   |  
		|  |  
			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | don't make it too inaccurate or it'll blow up itself 
 
 |  
			| Wed Feb 28, 2007 5:11 pm | 
					
					   |  
		|  |  
		|  |  
	
		
			|   | Page 1 of 1 
 | [ 2 posts ] |  |  
 
	
		| Who is online |  
		| Users browsing this forum: No registered users |  
 
	|  | You cannot post new topics in this forum You cannot reply to topics in this forum
 You cannot edit your posts in this forum
 You cannot delete your posts in this forum
 You cannot post attachments in this forum
 
 |  
   |