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			| DeWorD 
					Joined: Wed May 05, 2010 10:55 pm
 Posts: 15
   |   Doors?MaximDude has make a mod where's alot of weapons, turrets and base building materials.
 one building material is doors. Up, Down, Left, Right opening doors.
 
 Why these kinda doors aren't at the original version of this game. Those whould add there and i think it's now difficult to mod (for me it is)
 
 Just wanted to add my opinion.
 
 Thank You
 
 
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			| Fri May 28, 2010 2:50 pm | 
					
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			| CaveCricket48 
					Joined: Tue Jun 12, 2007 11:52 pm
 Posts: 13144
 Location: Here
   |   Re: Doors?Data doesn't want stuff in his game that that he doesn't want in his game. He might also have to pay MaximDude, and Data will get less money. Also, there are already up/down/left/right doors that are already in the game, they're just only rotating types. 
 
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			| Fri May 28, 2010 8:45 pm | 
					
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			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   |   Re: Doors?CaveCricket48 wrote: Data doesn't want stuff in his game that that he doesn't want in his game. He might also have to pay MaximDude, and Data will get less money. Also, there are already up/down/left/right doors that are already in the game, they're just only rotating types.lulz. Yeah... It's very rare that Dan takes some mod stuff and makes it vanilla. In fact, it is so rare that it never happened before, and most likely never will. And if he wanted better doors, he'd make them. Better.
 
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			| Sat May 29, 2010 3:36 am | 
					
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			| alphagamer774 
					Joined: Wed Feb 10, 2010 4:06 am
 Posts: 1294
 Location: Comox, BC, Canada
   |   Re: Doors?Although some stuff from MP3 would be good. 
 
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			| Sat May 29, 2010 3:37 am | 
					
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			| Joe 
					Joined: Tue Jul 21, 2009 4:36 am
 Posts: 347
 Location: The place where asses go to be bad
   |   Re: Doors?MaximDude wrote: never happened beforeNot true. I analyzed the Impulse grenade's code, and It's exactly the same as Numgun's AAL thermal grenade (with a few minor tweaks). Coincedence? I think NOT! (PS: frankly, me thinks that AAL is the reason Numgun got hired by Data)
 
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			| Sat May 29, 2010 3:57 am | 
					
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			| Ragdollmaster 
					Joined: Sun Dec 16, 2007 12:09 am
 Posts: 1115
 Location: Being The Great Juju
   |   Re: Doors?Joe wrote: Not true. I analyzed the Impulse grenade's code, and It's exactly the same as Numgun's AAL thermal grenade (with a few minor tweaks).Technically, Data didn't put that in, Numgun did- his code, his grenade, etc.
 
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			| Sat May 29, 2010 4:07 am | 
					
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			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   |   Re: Doors?Ragdollmaster wrote: Joe wrote: Not true. I analyzed the Impulse grenade's code, and It's exactly the same as Numgun's AAL thermal grenade (with a few minor tweaks).Technically, Data didn't put that in, Numgun did- his code, his grenade, etc.Exactly.
 
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			| Sat May 29, 2010 4:10 am | 
					
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			| DeWorD 
					Joined: Wed May 05, 2010 10:55 pm
 Posts: 15
   |   Re: Doors?yea, but those blocks with two small doors really sucks.  
 
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			| Sat May 29, 2010 4:09 pm | 
					
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			| Duh102 happy carebear mom 
					Joined: Tue Mar 04, 2008 1:40 am
 Posts: 7096
 Location: b8bbd5
   |   Re: Doors?Just ask TLB nicely, he should be able to make some for you. Not that that is any guarantee of course, but with both Bubs and Numgun not very active around here anymore, TLB is your best bet. 
 
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			| Sat May 29, 2010 7:42 pm | 
					
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